#F5CC60

Closest named color: Maize (#F4D054). oklch(86% 0.134 88.5), rgb(245, 204, 96).

Aa

Black text reads best on this color (13.68:1).

About this color

#F5CC60 is a light, moderately saturated orange. In OKLCH its lightness is 86%, its chroma 0.134 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.017 away. Black text reads best on it, at 13.68:1.

Hue familyOranges
Lightnesslight (86%)
Chromamoderately saturated (0.134)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.68:1
White text1.53:1

Values

HEX#F5CC60
RGBrgb(245, 204, 96)
HSLhsl(43, 88%, 67%)
OKLCHoklch(86% 0.134 88.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F5CC60 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #F5CC60 13.68:1 AAA Lc 79.2 Fine for body text
#F5CC60 text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#F5CC60 text on black 13.68:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF5E4

    oklch(97.1% 0.024 88.2)

  2. Step 100

    100

    #F7E9C5

    oklch(93.6% 0.049 89.3)

  3. Step 200

    200 (this color)

    #F5CC60

    oklch(86% 0.134 88.5)

  4. Step 300

    300

    #ECB900

    oklch(80.9% 0.165 88.5)

  5. Step 400

    400

    #C59A00

    oklch(70.6% 0.144 88.6)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8F6F00

    oklch(55.8% 0.114 88.6)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #634C00

    oklch(42.9% 0.088 88.6)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312400

    oklch(26.8% 0.055 88.3)

Export this scale for Tailwind in the Tailwind colors tool

#F5CC60 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1CA550.033
Deuteranopia (no green cones)#EBD5640.025
Tritanopia (no blue cones)#FFBDB40.118
Achromatopsia (no color)#D1D1D10.134

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F5CC60

    #F5CC60

    oklch(86% 0.134 88.5)

  • #BED0FF

    #BED0FF

    oklch(86% 0.068 268.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F5CC60

    #F5CC60

    oklch(86% 0.134 88.5)

  • #FFC395

    #FFC395

    oklch(86.1% 0.091 58.6)

  • #C8DD73

    #C8DD73

    oklch(85.9% 0.134 118.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F5CC60

    #F5CC60

    oklch(86% 0.134 88.5)

  • #A1D9FF

    #A1D9FF

    oklch(86% 0.078 238.5)

  • #D7C6FF

    #D7C6FF

    oklch(85.9% 0.08 298.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F5CC60

    #F5CC60

    oklch(86% 0.134 88.5)

  • #46E9FF

    #46E9FF

    oklch(86.1% 0.133 208.3)

  • #FFB3FB

    #FFB3FB

    oklch(86.1% 0.127 328.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F5CC60

    #F5CC60

    oklch(86% 0.134 88.5)

  • #55EED2

    #55EED2

    oklch(86.1% 0.134 178.4)

  • #BED0FF

    #BED0FF

    oklch(86% 0.068 268.5)

  • #FFBBD0

    #FFBBD0

    oklch(86% 0.082 358.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F5CC60, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F5CC60 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.