#BED0FF

Closest named color: Light Periwinkle (#C1C6FC). oklch(86% 0.068 268.5), rgb(190, 208, 255).

Aa

Black text reads best on this color (13.65:1).

About this color

#BED0FF is a light, muted blue. In OKLCH its lightness is 86%, its chroma 0.068 and its hue 269°. Its hue sits on the cool side of the wheel. The nearest named color is Light Periwinkle (#C1C6FC), ΔE 0.025 away. Black text reads best on it, at 13.65:1.

Hue familyBlues
Lightnesslight (86%)
Chromamuted (0.068)
Temperaturecool
Nearest nameLight Periwinkle (#C1C6FC)
Black text13.65:1
White text1.53:1

Values

HEX#BED0FF
RGBrgb(190, 208, 255)
HSLhsl(223, 100%, 87%)
OKLCHoklch(86% 0.068 268.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BED0FF 1.53:1 Fails Lc -28.1 Dividers and decoration only
Black text on #BED0FF 13.65:1 AAA Lc 78.9 Fine for body text
#BED0FF text on white 1.53:1 Fails Lc 24.8 Dividers and decoration only
#BED0FF text on black 13.65:1 AAA Lc -78.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F5FE

    oklch(97% 0.012 271.3)

  2. Step 100

    100

    #E3EAFC

    oklch(93.7% 0.025 268.8)

  3. Step 200

    200 (this color)

    #BED0FF

    oklch(86% 0.068 268.5)

  4. Step 300

    300

    #A9BFFA

    oklch(80.9% 0.087 268.6)

  5. Step 400

    400

    #7C9BF8

    oklch(70.6% 0.141 268.7)

  6. Step 500

    500

    #5D7FF5

    oklch(63.1% 0.18 268.7)

  7. Step 600

    600

    #4565E4

    oklch(55.6% 0.196 268.5)

  8. Step 700

    700

    #3753C6

    oklch(49.1% 0.182 268.4)

  9. Step 800

    800

    #2E45A0

    oklch(42.8% 0.15 268.5)

  10. Step 900

    900

    #283B7F

    oklch(37.7% 0.117 268.5)

  11. Step 950

    950

    #17234A

    oklch(26.9% 0.074 268.3)

Export this scale for Tailwind in the Tailwind colors tool

#BED0FF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C2D3FF0.010
Deuteranopia (no green cones)#BCCEFE0.006
Tritanopia (no blue cones)#ADD9E00.061
Achromatopsia (no color)#D0D0D00.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BED0FF

    #BED0FF

    oklch(86% 0.068 268.5)

  • #E3CF9E

    #E3CF9E

    oklch(85.9% 0.068 88.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BED0FF

    #BED0FF

    oklch(86% 0.068 268.5)

  • #A8D8F9

    #A8D8F9

    oklch(86% 0.068 238.6)

  • #D6C8F9

    #D6C8F9

    oklch(86% 0.069 298)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BED0FF

    #BED0FF

    oklch(86% 0.068 268.5)

  • #F4C7A5

    #F4C7A5

    oklch(86.1% 0.068 58.8)

  • #CCD8A5

    #CCD8A5

    oklch(86% 0.069 118.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BED0FF

    #BED0FF

    oklch(86% 0.068 268.5)

  • #FBC1B8

    #FBC1B8

    oklch(86.1% 0.068 28.6)

  • #B3DEB8

    #B3DEB8

    oklch(86% 0.069 148.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BED0FF

    #BED0FF

    oklch(86% 0.068 268.5)

  • #F8BFD0

    #F8BFD0

    oklch(86% 0.069 359)

  • #E3CF9E

    #E3CF9E

    oklch(85.9% 0.068 88.4)

  • #A0E0D1

    #A0E0D1

    oklch(85.9% 0.068 178.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BED0FF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BED0FF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.