Sandy #F1DA7A

Sandy is a light, moderately saturated yellow with hex code #F1DA7A and RGB rgb(241, 218, 122).

Aa

Black text reads best on this color (15.04:1).

About this color

#F1DA7A is a light, moderately saturated yellow. In OKLCH its lightness is 89%, its chroma 0.119 and its hue 96°. Its hue sits on the warm side of the wheel. It is the named color Sandy. Black text reads best on it, at 15.04:1.

Hue familyYellows
Lightnesslight (89%)
Chromamoderately saturated (0.119)
Temperaturewarm
Nearest nameSandy
Black text15.04:1
White text1.39:1

Colors that go with Sandy

Matches found by rotating Sandy around the OKLCH hue wheel, each labelled with the closest name in our list.

Color palettes with Sandy

Curated color palettes that contain a color within ΔE 0.06 (OKLab) of Sandy, closest first.

Similar named colors

The eight named colors closest to Sandy, with their ΔE distance.

More about Sandy

How to make Sandy

A starting recipe from common paint colors, found with a spectral paint model (the color mixer’s paint mode). Real pigments vary, so mix a small test batch and adjust.

  • 4 parts white
  • 2 parts yellow
  • 1 part brown

Recipe result: #EEDD7A, a difference of ΔE 0.009 from Sandy. That is very close: most people will not see the difference.

What colors make yellow? | Color mixing chart

Codes for Sandy in every format

HEX#F1DA7A
RGBrgb(241, 218, 122)
HSLhsl(48, 81%, 71%)
OKLCHoklch(88.8% 0.119 96.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1DA7A 1.39:1 Fails Lc -21.8 Dividers and decoration only
Black text on #F1DA7A 15.04:1 AAA Lc 84.6 Fine for body text
#F1DA7A text on white 1.39:1 Fails Lc 19.1 Dividers and decoration only
#F1DA7A text on black 15.04:1 AAA Lc -84.4 Fine for body text

Shades and tints of Sandy

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E6

    oklch(97.1% 0.021 98.1)

  2. Step 100

    100

    #F2EAC9

    oklch(93.5% 0.044 95.9)

  3. Step 200

    200 (this color)

    #F1DA7A

    oklch(88.8% 0.119 96.2)

  4. Step 300

    300

    #DEBF31

    oklch(80.8% 0.153 96)

  5. Step 400

    400

    #BB9F00

    oklch(70.6% 0.145 96.4)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

Sandy with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EBD6720.015
Deuteranopia (no green cones)#F1DE7E0.010
Tritanopia (no blue cones)#FFCDC30.108
Achromatopsia (no color)#DADADA0.119

Use Sandy in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.