#F4CC65

Closest named color: Maize (#F4D054). oklch(86% 0.129 88.2), rgb(244, 204, 101).

Aa

Black text reads best on this color (13.67:1).

About this color

#F4CC65 is a light, moderately saturated orange. In OKLCH its lightness is 86%, its chroma 0.129 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.020 away. Black text reads best on it, at 13.67:1.

Hue familyOranges
Lightnesslight (86%)
Chromamoderately saturated (0.129)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.67:1
White text1.53:1

Values

HEX#F4CC65
RGBrgb(244, 204, 101)
HSLhsl(43, 87%, 68%)
OKLCHoklch(86% 0.129 88.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4CC65 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #F4CC65 13.67:1 AAA Lc 79.1 Fine for body text
#F4CC65 text on white 1.53:1 Fails Lc 24.7 Dividers and decoration only
#F4CC65 text on black 13.67:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF5E5

    oklch(97.1% 0.022 87.1)

  2. Step 100

    100

    #F7E9C6

    oklch(93.6% 0.048 88.8)

  3. Step 200

    200 (this color)

    #F4CC65

    oklch(86% 0.129 88.2)

  4. Step 300

    300

    #ECB900

    oklch(80.9% 0.165 88.5)

  5. Step 400

    400

    #C69A00

    oklch(70.7% 0.145 88.1)

  6. Step 500

    500

    #AA8400

    oklch(63.2% 0.129 88.2)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #785C00

    oklch(49% 0.1 87.9)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#F4CC65 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0CA5B0.033
Deuteranopia (no green cones)#EAD5690.025
Tritanopia (no blue cones)#FFBDB50.115
Achromatopsia (no color)#D0D0D00.129

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4CC65

    #F4CC65

    oklch(86% 0.129 88.2)

  • #BED0FF

    #BED0FF

    oklch(86% 0.068 268.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4CC65

    #F4CC65

    oklch(86% 0.129 88.2)

  • #FFC395

    #FFC395

    oklch(86.1% 0.091 58.6)

  • #C9DD77

    #C9DD77

    oklch(86.1% 0.13 118.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4CC65

    #F4CC65

    oklch(86% 0.129 88.2)

  • #A1D9FF

    #A1D9FF

    oklch(86% 0.078 238.5)

  • #D7C6FF

    #D7C6FF

    oklch(85.9% 0.08 298.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4CC65

    #F4CC65

    oklch(86% 0.129 88.2)

  • #4DE8FD

    #4DE8FD

    oklch(85.9% 0.129 208.1)

  • #FFB2FB

    #FFB2FB

    oklch(85.9% 0.129 328.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4CC65

    #F4CC65

    oklch(86% 0.129 88.2)

  • #5DEDD1

    #5DEDD1

    oklch(86.1% 0.13 177.9)

  • #BED0FF

    #BED0FF

    oklch(86% 0.068 268.5)

  • #FFBBD0

    #FFBBD0

    oklch(86% 0.082 358.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4CC65, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4CC65 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.