#F4CA86

Closest named color: Sand (#E2CA76). oklch(86.1% 0.098 78.9), rgb(244, 202, 134).

Aa

Black text reads best on this color (13.63:1).

About this color

#F4CA86 is a light, moderately saturated orange. In OKLCH its lightness is 86%, its chroma 0.098 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.034 away. Black text reads best on it, at 13.63:1.

Hue familyOranges
Lightnesslight (86%)
Chromamoderately saturated (0.098)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.63:1
White text1.53:1

Values

HEX#F4CA86
RGBrgb(244, 202, 134)
HSLhsl(37, 83%, 74%)
OKLCHoklch(86.1% 0.098 78.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4CA86 1.53:1 Fails Lc -28.1 Dividers and decoration only
Black text on #F4CA86 13.63:1 AAA Lc 78.9 Fine for body text
#F4CA86 text on white 1.53:1 Fails Lc 24.8 Dividers and decoration only
#F4CA86 text on black 13.63:1 AAA Lc -78.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4E9

    oklch(97% 0.017 76.1)

  2. Step 100

    100

    #F7E8CF

    oklch(93.6% 0.037 80.6)

  3. Step 200

    200 (this color)

    #F4CA86

    oklch(86.1% 0.098 78.9)

  4. Step 300

    300

    #ECB65A

    oklch(80.8% 0.126 78.7)

  5. Step 400

    400

    #D19400

    oklch(70.8% 0.147 79.2)

  6. Step 500

    500

    #B37E00

    oklch(63% 0.131 79.1)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5800

    oklch(49% 0.102 78.8)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #583C00

    oklch(37.8% 0.079 79.1)

  11. Step 950

    950

    #352200

    oklch(26.9% 0.056 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#F4CA86 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBCA810.038
Deuteranopia (no green cones)#E5D5880.033
Tritanopia (no blue cones)#FFBEB90.083
Achromatopsia (no color)#D0D0D00.098

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4CA86

    #F4CA86

    oklch(86.1% 0.098 78.9)

  • #B6D3FF

    #B6D3FF

    oklch(86% 0.069 258.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4CA86

    #F4CA86

    oklch(86.1% 0.098 78.9)

  • #FFC2A1

    #FFC2A1

    oklch(86.1% 0.083 49.6)

  • #D6D78A

    #D6D78A

    oklch(86.1% 0.098 108.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4CA86

    #F4CA86

    oklch(86.1% 0.098 78.9)

  • #93DDFF

    #93DDFF

    oklch(86.1% 0.087 228.6)

  • #CFCAFF

    #CFCAFF

    oklch(86.1% 0.073 289.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4CA86

    #F4CA86

    oklch(86.1% 0.098 78.9)

  • #7CE5E9

    #7CE5E9

    oklch(86% 0.098 198.7)

  • #EDBDFA

    #EDBDFA

    oklch(86% 0.097 319)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4CA86

    #F4CA86

    oklch(86.1% 0.098 78.9)

  • #8DE6C6

    #8DE6C6

    oklch(86% 0.098 169)

  • #B6D3FF

    #B6D3FF

    oklch(86% 0.069 258.6)

  • #FFB9DB

    #FFB9DB

    oklch(86% 0.091 348.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4CA86, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4CA86 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.