#B6D3FF

Closest named color: Baby Blue (#A2CFFE). oklch(86% 0.069 258.6), rgb(182, 211, 255).

Aa

Black text reads best on this color (13.75:1).

About this color

#B6D3FF is a light, muted blue. In OKLCH its lightness is 86%, its chroma 0.069 and its hue 259°. Its hue sits on the cool side of the wheel. The nearest named color is Baby Blue (#A2CFFE), ΔE 0.027 away. Black text reads best on it, at 13.75:1.

Hue familyBlues
Lightnesslight (86%)
Chromamuted (0.069)
Temperaturecool
Nearest nameBaby Blue (#A2CFFE)
Black text13.75:1
White text1.52:1

Values

HEX#B6D3FF
RGBrgb(182, 211, 255)
HSLhsl(216, 100%, 86%)
OKLCHoklch(86% 0.069 258.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B6D3FF 1.52:1 Fails Lc -27.7 Dividers and decoration only
Black text on #B6D3FF 13.75:1 AAA Lc 79.3 Fine for body text
#B6D3FF text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#B6D3FF text on black 13.75:1 AAA Lc -78.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FE

    oklch(97.2% 0.012 259.8)

  2. Step 100

    100

    #E0EBFC

    oklch(93.7% 0.026 259)

  3. Step 200

    200 (this color)

    #B6D3FF

    oklch(86% 0.069 258.6)

  4. Step 300

    300

    #9EC2FA

    oklch(80.8% 0.089 259.1)

  5. Step 400

    400

    #68A1F8

    oklch(70.8% 0.142 258.6)

  6. Step 500

    500

    #3C86F5

    oklch(63.1% 0.182 258.6)

  7. Step 600

    600

    #166CE4

    oklch(55.5% 0.198 258.8)

  8. Step 700

    700

    #055AC6

    oklch(49.2% 0.183 258.6)

  9. Step 800

    800

    #0B4AA0

    oklch(42.7% 0.152 258.6)

  10. Step 900

    900

    #133F7F

    oklch(37.7% 0.119 258.5)

  11. Step 950

    950

    #0D254A

    oklch(26.9% 0.075 258.9)

Export this scale for Tailwind in the Tailwind colors tool

#B6D3FF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C4D5FF0.019
Deuteranopia (no green cones)#BCCEFE0.014
Tritanopia (no blue cones)#A1DCE10.061
Achromatopsia (no color)#D1D1D10.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B6D3FF

    #B6D3FF

    oklch(86% 0.069 258.6)

  • #EACC9E

    #EACC9E

    oklch(85.9% 0.069 78.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B6D3FF

    #B6D3FF

    oklch(86% 0.069 258.6)

  • #A2DBF5

    #A2DBF5

    oklch(86.1% 0.069 227.8)

  • #CFCBFD

    #CFCBFD

    oklch(86.2% 0.069 288.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B6D3FF

    #B6D3FF

    oklch(86% 0.069 258.6)

  • #F8C4AA

    #F8C4AA

    oklch(86% 0.069 47.9)

  • #D4D5A1

    #D4D5A1

    oklch(85.9% 0.069 108.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B6D3FF

    #B6D3FF

    oklch(86% 0.069 258.6)

  • #FBC0C0

    #FBC0C0

    oklch(86.1% 0.068 18.6)

  • #BBDDB1

    #BBDDB1

    oklch(86.1% 0.07 138.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B6D3FF

    #B6D3FF

    oklch(86% 0.069 258.6)

  • #F5BFD9

    #F5BFD9

    oklch(86% 0.07 348.2)

  • #EACC9E

    #EACC9E

    oklch(85.9% 0.069 78.2)

  • #A5E0C9

    #A5E0C9

    oklch(86% 0.068 168.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B6D3FF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B6D3FF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.