#EDD1BF

Closest named color: Pale Oak (#DBCFB0). oklch(87.9% 0.04 54.8), rgb(237, 209, 191).

Aa

Black text reads best on this color (14.47:1).

About this color

#EDD1BF is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.040 and its hue 55°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.034 away. Black text reads best on it, at 14.47:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.040)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.47:1
White text1.45:1

Values

HEX#EDD1BF
RGBrgb(237, 209, 191)
HSLhsl(23, 56%, 84%)
OKLCHoklch(87.9% 0.04 54.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD1BF 1.45:1 Fails Lc -24.4 Dividers and decoration only
Black text on #EDD1BF 14.47:1 AAA Lc 82.2 Fine for body text
#EDD1BF text on white 1.45:1 Fails Lc 21.5 Dividers and decoration only
#EDD1BF text on black 14.47:1 AAA Lc -81.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E7E1

    oklch(93.5% 0.014 50.8)

  3. Step 200

    200 (this color)

    #EDD1BF

    oklch(87.9% 0.04 54.8)

  4. Step 300

    300

    #DCB9A2

    oklch(81% 0.051 55.2)

  5. Step 400

    400

    #C9936F

    oklch(70.7% 0.082 54.7)

  6. Step 500

    500

    #BA7748

    oklch(63% 0.105 54.6)

  7. Step 600

    600

    #A55F29

    oklch(55.6% 0.113 55)

  8. Step 700

    700

    #8E4E1C

    oklch(49.2% 0.106 54.5)

  9. Step 800

    800

    #734019

    oklch(42.6% 0.088 54.7)

  10. Step 900

    900

    #5D371B

    oklch(37.7% 0.068 55.2)

  11. Step 950

    950

    #372011

    oklch(27% 0.044 53)

Export this scale for Tailwind in the Tailwind colors tool

#EDD1BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D3BE0.028
Deuteranopia (no green cones)#DFD9BF0.027
Tritanopia (no blue cones)#F6CCCC0.029
Achromatopsia (no color)#D6D6D60.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD1BF

    #EDD1BF

    oklch(87.9% 0.04 54.8)

  • #BFDCEE

    #BFDCEE

    oklch(87.9% 0.04 235.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD1BF

    #EDD1BF

    oklch(87.9% 0.04 54.8)

  • #F1CECA

    #F1CECA

    oklch(88% 0.04 25.6)

  • #E3D6BA

    #E3D6BA

    oklch(87.9% 0.04 86.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD1BF

    #EDD1BF

    oklch(87.9% 0.04 54.8)

  • #BADFE4

    #BADFE4

    oklch(87.9% 0.039 206.5)

  • #CAD8F2

    #CAD8F2

    oklch(88% 0.039 262.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD1BF

    #EDD1BF

    oklch(87.9% 0.04 54.8)

  • #BDE0D6

    #BDE0D6

    oklch(87.9% 0.039 176.2)

  • #D8D3EF

    #D8D3EF

    oklch(87.9% 0.039 293.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD1BF

    #EDD1BF

    oklch(87.9% 0.04 54.8)

  • #C8DFC7

    #C8DFC7

    oklch(88% 0.041 144.1)

  • #BFDCEE

    #BFDCEE

    oklch(87.9% 0.04 235.2)

  • #E5CFE6

    #E5CFE6

    oklch(87.9% 0.039 324.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD1BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD1BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.