Light Gray #D3D3D3
Light Gray is a light close to neutral grey with hex code #D3D3D3 and RGB rgb(211, 211, 211).
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Black text reads best on this color (14.02:1).
About this color
#D3D3D3 is a light close to neutral grey. In OKLCH its lightness is 87%, its chroma 0.000. It has too little chroma to lean warm or cool. It is the named color Light Gray. Black text reads best on it, at 14.02:1.
| Hue family | Neutrals |
| Lightness | light (87%) |
| Chroma | close to neutral grey (0.000) |
| Temperature | neutral |
| Nearest name | Light Gray |
| Black text | 14.02:1 |
| White text | 1.49:1 |
Colors that go with Light Gray
Matches found by rotating Light Gray around the OKLCH hue wheel, each labelled with the closest name in our list.
Light Gray is close to neutral, so it has no hue to rotate. It pairs with almost any color; try the palettes below.
Color palettes with Light Gray
Curated color palettes that contain a color within ΔE 0.06 (OKLab) of Light Gray, closest first.
Similar named colors
The eight named colors closest to Light Gray, with their ΔE distance.
- Cadet Gray #CED4DA ΔE 0.011
- Gainsboro #DCDCDC ΔE 0.028
- Pale Silver #D8E2DC ΔE 0.039
- Platinum #E0E1DD ΔE 0.041
- Pale Oak #DBCFB0 ΔE 0.045
- Light Blue #ADD8E6 ΔE 0.050
- Powder Blue #B0E0E6 ΔE 0.051
- Celeste #A8DADC ΔE 0.053
More about Light Gray
How to make Light Gray
A starting recipe from common paint colors, found with a spectral paint model (the color mixer’s paint mode). Real pigments vary, so mix a small test batch and adjust.
- 2 parts white
- 1 part gray
Recipe result: #DADADA, a difference of ΔE 0.020 from Light Gray. That is very close: most people will not see the difference.
Codes for Light Gray in every format
| HEX | #D3D3D3 |
| RGB | rgb(211, 211, 211) |
| HSL | hsl(0, 0%, 83%) |
| OKLCH | oklch(86.7% 0 0) |
Contrast
WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.
| Pair | WCAG 2 | Result | APCA | APCA guidance |
|---|---|---|---|---|
| White text on #D3D3D3 | 1.49:1 | Fails | Lc -26.5 | Dividers and decoration only |
| Black text on #D3D3D3 | 14.02:1 | AAA | Lc 80.4 | Fine for body text |
| #D3D3D3 text on white | 1.49:1 | Fails | Lc 23.3 | Dividers and decoration only |
| #D3D3D3 text on black | 14.02:1 | AAA | Lc -79.9 | Fine for body text |
Shades and tints of Light Gray
A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.
-
Step 50
50
#F5F5F5
oklch(97% 0 0)
-
Step 100
100
#EAEAEA
oklch(93.7% 0 0)
-
Step 200
200 (this color)
#D3D3D3
oklch(86.7% 0 0)
-
Step 300
300
#C0C0C0
oklch(80.8% 0 0)
-
Step 400
400
#A0A0A0
oklch(70.6% 0 0)
-
Step 500
500
#898989
oklch(63% 0 0)
-
Step 600
600
#737373
oklch(55.6% 0 0)
-
Step 700
700
#616161
oklch(49.3% 0 0)
-
Step 800
800
#4F4F4F
oklch(42.8% 0 0)
-
Step 900
900
#414141
oklch(37.5% 0 0)
-
Step 950
950
#262626
oklch(26.9% 0 0)
Light Gray with color blindness
Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.
| Vision | Seen as | Shift (ΔE) |
|---|---|---|
| Protanopia (no red cones) | #D3D3D3 | 0.000 |
| Deuteranopia (no green cones) | #D3D3D3 | 0.000 |
| Tritanopia (no blue cones) | #D3D3D3 | 0.000 |
| Achromatopsia (no color) | #D3D3D3 | 0.000 |
Use Light Gray in your product
Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.