#BADFE4

Closest named color: Powder Blue (#B0E0E6). oklch(87.9% 0.039 206.5), rgb(186, 223, 228).

Aa

Black text reads best on this color (14.76:1).

About this color

#BADFE4 is a light, muted teal or cyan. In OKLCH its lightness is 88%, its chroma 0.039 and its hue 206°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.011 away. Black text reads best on it, at 14.76:1.

Hue familyTeals and cyans
Lightnesslight (88%)
Chromamuted (0.039)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.76:1
White text1.42:1

Values

HEX#BADFE4
RGBrgb(186, 223, 228)
HSLhsl(187, 44%, 81%)
OKLCHoklch(87.9% 0.039 206.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BADFE4 1.42:1 Fails Lc -23.1 Dividers and decoration only
Black text on #BADFE4 14.76:1 AAA Lc 83.4 Fine for body text
#BADFE4 text on white 1.42:1 Fails Lc 20.3 Dividers and decoration only
#BADFE4 text on black 14.76:1 AAA Lc -83.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F7F8

    oklch(97.2% 0.007 208.8)

  2. Step 100

    100

    #DFEDEF

    oklch(93.6% 0.015 207.1)

  3. Step 200

    200 (this color)

    #BADFE4

    oklch(87.9% 0.039 206.5)

  4. Step 300

    300

    #9BCAD1

    oklch(80.8% 0.05 207.5)

  5. Step 400

    400

    #5EAFBA

    oklch(70.7% 0.081 207)

  6. Step 500

    500

    #199BA9

    oklch(63.2% 0.104 206.6)

  7. Step 600

    600

    #00838F

    oklch(55.7% 0.095 206.1)

  8. Step 700

    700

    #006E78

    oklch(49.1% 0.084 205.8)

  9. Step 800

    800

    #005A63

    oklch(42.7% 0.073 206.6)

  10. Step 900

    900

    #004B53

    oklch(37.7% 0.065 207)

  11. Step 950

    950

    #052C31

    oklch(27% 0.042 207.6)

Export this scale for Tailwind in the Tailwind colors tool

#BADFE4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9DCE40.039
Deuteranopia (no green cones)#D1D6E40.035
Tritanopia (no blue cones)#AEE2E00.018
Achromatopsia (no color)#D8D8D80.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BADFE4

    #BADFE4

    oklch(87.9% 0.039 206.5)

  • #F0CEC9

    #F0CEC9

    oklch(87.9% 0.039 27.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BADFE4

    #BADFE4

    oklch(87.9% 0.039 206.5)

  • #BDE0D6

    #BDE0D6

    oklch(87.9% 0.039 176.2)

  • #BFDCEE

    #BFDCEE

    oklch(87.9% 0.04 235.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BADFE4

    #BADFE4

    oklch(87.9% 0.039 206.5)

  • #EECDD8

    #EECDD8

    oklch(87.9% 0.04 355.9)

  • #ECD1BF

    #ECD1BF

    oklch(87.8% 0.039 55.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BADFE4

    #BADFE4

    oklch(87.9% 0.039 206.5)

  • #E5CFE5

    #E5CFE5

    oklch(87.9% 0.038 325.9)

  • #E2D6BA

    #E2D6BA

    oklch(87.8% 0.04 87.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BADFE4

    #BADFE4

    oklch(87.9% 0.039 206.5)

  • #D9D2EF

    #D9D2EF

    oklch(87.8% 0.04 296.6)

  • #F0CEC9

    #F0CEC9

    oklch(87.9% 0.039 27.8)

  • #D5DBBE

    #D5DBBE

    oklch(87.9% 0.039 116.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BADFE4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BADFE4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.