#ECCD8D

Closest named color: Sand (#E2CA76). oklch(86% 0.089 84.8), rgb(236, 205, 141).

Aa

Black text reads best on this color (13.68:1).

About this color

#ECCD8D is a light, moderately saturated orange. In OKLCH its lightness is 86%, its chroma 0.089 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.031 away. Black text reads best on it, at 13.68:1.

Hue familyOranges
Lightnesslight (86%)
Chromamoderately saturated (0.089)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.68:1
White text1.53:1

Values

HEX#ECCD8D
RGBrgb(236, 205, 141)
HSLhsl(40, 71%, 74%)
OKLCHoklch(86% 0.089 84.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECCD8D 1.53:1 Fails Lc -28.0 Dividers and decoration only
Black text on #ECCD8D 13.68:1 AAA Lc 79.1 Fine for body text
#ECCD8D text on white 1.53:1 Fails Lc 24.7 Dividers and decoration only
#ECCD8D text on black 13.68:1 AAA Lc -78.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EA

    oklch(97.1% 0.015 86.4)

  2. Step 100

    100

    #F4E9D2

    oklch(93.7% 0.033 85.5)

  3. Step 200

    200 (this color)

    #ECCD8D

    oklch(86% 0.089 84.8)

  4. Step 300

    300

    #E3BB65

    oklch(81% 0.114 84.8)

  5. Step 400

    400

    #CA9800

    oklch(70.8% 0.145 84.9)

  6. Step 500

    500

    #AD8200

    oklch(63.1% 0.129 85.1)

  7. Step 600

    600

    #926D00

    oklch(55.7% 0.114 85)

  8. Step 700

    700

    #7B5B00

    oklch(49.1% 0.101 84.7)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #543D00

    oklch(37.5% 0.077 84.5)

  11. Step 950

    950

    #332400

    oklch(27.1% 0.056 85)

Export this scale for Tailwind in the Tailwind colors tool

#ECCD8D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCCC880.025
Deuteranopia (no green cones)#E4D48F0.020
Tritanopia (no blue cones)#FAC2BD0.080
Achromatopsia (no color)#D1D1D10.089

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECCD8D

    #ECCD8D

    oklch(86% 0.089 84.8)

  • #BBD1FF

    #BBD1FF

    oklch(86% 0.069 264.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECCD8D

    #ECCD8D

    oklch(86% 0.089 84.8)

  • #FFC29A

    #FFC29A

    oklch(86% 0.088 54.5)

  • #CFD895

    #CFD895

    oklch(85.9% 0.088 114.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECCD8D

    #ECCD8D

    oklch(86% 0.089 84.8)

  • #9CDAFF

    #9CDAFF

    oklch(85.9% 0.081 235.2)

  • #D4C8FF

    #D4C8FF

    oklch(86.1% 0.076 294.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECCD8D

    #ECCD8D

    oklch(86% 0.089 84.8)

  • #87E2EC

    #87E2EC

    oklch(85.9% 0.088 204.7)

  • #EFBDF2

    #EFBDF2

    oklch(85.9% 0.09 324.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECCD8D

    #ECCD8D

    oklch(86% 0.089 84.8)

  • #90E5CD

    #90E5CD

    oklch(86.1% 0.09 174.2)

  • #BBD1FF

    #BBD1FF

    oklch(86% 0.069 264.9)

  • #FFBAD4

    #FFBAD4

    oklch(86% 0.086 354.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECCD8D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECCD8D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.