#E5CF98

Closest named color: Vanilla (#E9D8A6). oklch(86% 0.075 88.7), rgb(229, 207, 152).

Aa

Black text reads best on this color (13.71:1).

About this color

#E5CF98 is a light, moderately saturated orange. In OKLCH its lightness is 86%, its chroma 0.075 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.026 away. Black text reads best on it, at 13.71:1.

Hue familyOranges
Lightnesslight (86%)
Chromamoderately saturated (0.075)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text13.71:1
White text1.53:1

Values

HEX#E5CF98
RGBrgb(229, 207, 152)
HSLhsl(43, 60%, 75%)
OKLCHoklch(86% 0.075 88.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E5CF98 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #E5CF98 13.71:1 AAA Lc 79.2 Fine for body text
#E5CF98 text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#E5CF98 text on black 13.71:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EC

    oklch(97.1% 0.013 86.8)

  2. Step 100

    100

    #F1E9D5

    oklch(93.5% 0.028 88.8)

  3. Step 200

    200 (this color)

    #E5CF98

    oklch(86% 0.075 88.7)

  4. Step 300

    300

    #DABE75

    oklch(81% 0.098 89.2)

  5. Step 400

    400

    #C59A00

    oklch(70.6% 0.144 88.6)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#E5CF98 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBCD940.017
Deuteranopia (no green cones)#E1D39A0.011
Tritanopia (no blue cones)#F1C6C10.069
Achromatopsia (no color)#D1D1D10.075

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E5CF98

    #E5CF98

    oklch(86% 0.075 88.7)

  • #BED0FF

    #BED0FF

    oklch(86% 0.068 268.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E5CF98

    #E5CF98

    oklch(86% 0.075 88.7)

  • #F7C6A0

    #F7C6A0

    oklch(86.1% 0.075 59.3)

  • #CBD8A0

    #CBD8A0

    oklch(85.8% 0.075 118.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E5CF98

    #E5CF98

    oklch(86% 0.075 88.7)

  • #A3D9FD

    #A3D9FD

    oklch(86% 0.075 238)

  • #D7C7FC

    #D7C7FC

    oklch(86% 0.074 298.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E5CF98

    #E5CF98

    oklch(86% 0.075 88.7)

  • #95DFEB

    #95DFEB

    oklch(85.9% 0.075 208.7)

  • #EDC0EA

    #EDC0EA

    oklch(86% 0.075 328.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E5CF98

    #E5CF98

    oklch(86% 0.075 88.7)

  • #9AE2D1

    #9AE2D1

    oklch(86% 0.076 178)

  • #BED0FF

    #BED0FF

    oklch(86% 0.068 268.5)

  • #FBBDD0

    #FBBDD0

    oklch(86% 0.075 358.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E5CF98, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E5CF98 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.