#DEDC8D

Closest named color: Sandy (#F1DA7A). oklch(87.8% 0.1 107), rgb(222, 220, 141).

Aa

Black text reads best on this color (14.72:1).

About this color

#DEDC8D is a light, moderately saturated yellow. In OKLCH its lightness is 88%, its chroma 0.100 and its hue 107°. Its hue sits on the warm side of the wheel. The nearest named color is Sandy (#F1DA7A), ΔE 0.030 away. Black text reads best on it, at 14.72:1.

Hue familyYellows
Lightnesslight (88%)
Chromamoderately saturated (0.100)
Temperaturewarm
Nearest nameSandy (#F1DA7A)
Black text14.72:1
White text1.42:1

Values

HEX#DEDC8D
RGBrgb(222, 220, 141)
HSLhsl(59, 55%, 71%)
OKLCHoklch(87.8% 0.1 107)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEDC8D 1.42:1 Fails Lc -23.3 Dividers and decoration only
Black text on #DEDC8D 14.72:1 AAA Lc 83.3 Fine for body text
#DEDC8D text on white 1.42:1 Fails Lc 20.4 Dividers and decoration only
#DEDC8D text on black 14.72:1 AAA Lc -83.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6E9

    oklch(97% 0.017 106.7)

  2. Step 100

    100

    #ECECD0

    oklch(93.6% 0.037 107.1)

  3. Step 200

    200 (this color)

    #DEDC8D

    oklch(87.8% 0.1 107)

  4. Step 300

    300

    #CAC65C

    oklch(80.9% 0.129 107)

  5. Step 400

    400

    #ACA600

    oklch(70.7% 0.152 107.1)

  6. Step 500

    500

    #938E00

    oklch(63.1% 0.135 107.2)

  7. Step 600

    600

    #7C7700

    oklch(55.6% 0.119 106.8)

  8. Step 700

    700

    #686400

    oklch(49.1% 0.105 107)

  9. Step 800

    800

    #555200

    oklch(42.8% 0.092 107.3)

  10. Step 900

    900

    #474400

    oklch(37.7% 0.081 106.8)

  11. Step 950

    950

    #2A2800

    oklch(27% 0.058 106.8)

Export this scale for Tailwind in the Tailwind colors tool

#DEDC8D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8D6870.018
Deuteranopia (no green cones)#EADA900.018
Tritanopia (no blue cones)#E9D3C80.089
Achromatopsia (no color)#D8D8D80.100

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEDC8D

    #DEDC8D

    oklch(87.8% 0.1 107)

  • #D3D1FF

    #D3D1FF

    oklch(87.7% 0.063 287)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEDC8D

    #DEDC8D

    oklch(87.8% 0.1 107)

  • #FCCF8A

    #FCCF8A

    oklch(87.8% 0.1 77.6)

  • #B8E7A5

    #B8E7A5

    oklch(87.9% 0.101 136.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEDC8D

    #DEDC8D

    oklch(87.8% 0.1 107)

  • #BED9FF

    #BED9FF

    oklch(87.8% 0.06 256.9)

  • #F0C5FF

    #F0C5FF

    oklch(87.9% 0.091 317.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEDC8D

    #DEDC8D

    oklch(87.8% 0.1 107)

  • #A0E2FF

    #A0E2FF

    oklch(87.9% 0.077 227.1)

  • #FFC2E1

    #FFC2E1

    oklch(87.8% 0.08 346.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEDC8D

    #DEDC8D

    oklch(87.8% 0.1 107)

  • #7FECEE

    #7FECEE

    oklch(87.9% 0.101 197)

  • #D3D1FF

    #D3D1FF

    oklch(87.7% 0.063 287)

  • #FFC6C8

    #FFC6C8

    oklch(87.8% 0.065 16.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEDC8D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEDC8D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.