#DBD68A

Closest named color: Sand (#E2CA76). oklch(86.3% 0.097 105), rgb(219, 214, 138).

Aa

Black text reads best on this color (13.99:1).

About this color

#DBD68A is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.097 and its hue 105°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.031 away. Black text reads best on it, at 13.99:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.097)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.99:1
White text1.50:1

Values

HEX#DBD68A
RGBrgb(219, 214, 138)
HSLhsl(56, 53%, 70%)
OKLCHoklch(86.3% 0.097 105)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBD68A 1.50:1 Fails Lc -26.6 Dividers and decoration only
Black text on #DBD68A 13.99:1 AAA Lc 80.3 Fine for body text
#DBD68A text on white 1.50:1 Fails Lc 23.4 Dividers and decoration only
#DBD68A text on black 13.99:1 AAA Lc -79.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EA

    oklch(97.1% 0.016 102.8)

  2. Step 100

    100

    #EDECD0

    oklch(93.7% 0.037 105.4)

  3. Step 200

    200 (this color)

    #DBD68A

    oklch(86.3% 0.097 105)

  4. Step 300

    300

    #CDC55F

    oklch(80.9% 0.124 104.8)

  5. Step 400

    400

    #AFA500

    oklch(70.8% 0.15 105.3)

  6. Step 500

    500

    #968D00

    oklch(63.1% 0.134 105.1)

  7. Step 600

    600

    #7E7600

    oklch(55.5% 0.118 104.9)

  8. Step 700

    700

    #6A6300

    oklch(49.1% 0.104 104.8)

  9. Step 800

    800

    #575100

    oklch(42.7% 0.09 104.7)

  10. Step 900

    900

    #484300

    oklch(37.6% 0.08 104.8)

  11. Step 950

    950

    #2B2800

    oklch(27.1% 0.058 105.3)

Export this scale for Tailwind in the Tailwind colors tool

#DBD68A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2D1840.014
Deuteranopia (no green cones)#E5D58D0.015
Tritanopia (no blue cones)#E6CDC30.087
Achromatopsia (no color)#D3D3D30.097

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBD68A

    #DBD68A

    oklch(86.3% 0.097 105)

  • #CCCCFF

    #CCCCFF

    oklch(86.2% 0.07 284.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBD68A

    #DBD68A

    oklch(86.3% 0.097 105)

  • #F8C989

    #F8C989

    oklch(86.3% 0.097 74.5)

  • #B7E1A0

    #B7E1A0

    oklch(86.4% 0.098 134.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBD68A

    #DBD68A

    oklch(86.3% 0.097 105)

  • #B4D5FF

    #B4D5FF

    oklch(86.3% 0.068 254.6)

  • #EABFFE

    #EABFFE

    oklch(86.3% 0.097 314.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBD68A

    #DBD68A

    oklch(86.3% 0.097 105)

  • #8EDFFF

    #8EDFFF

    oklch(86.3% 0.091 225.1)

  • #FFBAE0

    #FFBAE0

    oklch(86.3% 0.093 345)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBD68A

    #DBD68A

    oklch(86.3% 0.097 105)

  • #7EE6E6

    #7EE6E6

    oklch(86.3% 0.097 195.5)

  • #CCCCFF

    #CCCCFF

    oklch(86.2% 0.07 284.8)

  • #FFBFC2

    #FFBFC2

    oklch(86.4% 0.074 15.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBD68A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBD68A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.