#D3DB96

Closest named color: Light Grey Green (#B7E1A1). oklch(86.9% 0.09 113.7), rgb(211, 219, 150).

Aa

Black text reads best on this color (14.34:1).

About this color

#D3DB96 is a light, moderately saturated yellow. In OKLCH its lightness is 87%, its chroma 0.090 and its hue 114°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Light Grey Green (#B7E1A1), ΔE 0.036 away. Black text reads best on it, at 14.34:1.

Hue familyYellows
Lightnesslight (87%)
Chromamoderately saturated (0.090)
Temperaturein between
Nearest nameLight Grey Green (#B7E1A1)
Black text14.34:1
White text1.46:1

Values

HEX#D3DB96
RGBrgb(211, 219, 150)
HSLhsl(67, 49%, 72%)
OKLCHoklch(86.9% 0.09 113.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3DB96 1.46:1 Fails Lc -25.0 Dividers and decoration only
Black text on #D3DB96 14.34:1 AAA Lc 81.7 Fine for body text
#D3DB96 text on white 1.46:1 Fails Lc 22.0 Dividers and decoration only
#D3DB96 text on black 14.34:1 AAA Lc -81.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F5F7EB

    oklch(97.1% 0.016 114.4)

  2. Step 100

    100

    #E9EDD4

    oklch(93.6% 0.033 114.4)

  3. Step 200

    200 (this color)

    #D3DB96

    oklch(86.9% 0.09 113.7)

  4. Step 300

    300

    #C0C96E

    oklch(80.9% 0.116 113.6)

  5. Step 400

    400

    #A1AA00

    oklch(70.7% 0.158 113.5)

  6. Step 500

    500

    #8A9200

    oklch(63.2% 0.142 113.6)

  7. Step 600

    600

    #737A00

    oklch(55.5% 0.124 113.7)

  8. Step 700

    700

    #616700

    oklch(49.2% 0.11 113.7)

  9. Step 800

    800

    #4F5400

    oklch(42.7% 0.096 113.7)

  10. Step 900

    900

    #424600

    oklch(37.8% 0.084 113.4)

  11. Step 950

    950

    #262900

    oklch(26.9% 0.06 113.9)

Export this scale for Tailwind in the Tailwind colors tool

#D3DB96 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5D4910.028
Deuteranopia (no green cones)#E4D6990.027
Tritanopia (no blue cones)#DBD3C90.078
Achromatopsia (no color)#D5D5D50.090

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3DB96

    #D3DB96

    oklch(86.9% 0.09 113.7)

  • #D6CCFF

    #D6CCFF

    oklch(87% 0.071 293.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3DB96

    #D3DB96

    oklch(86.9% 0.09 113.7)

  • #F0CF8F

    #F0CF8F

    oklch(86.8% 0.089 83.4)

  • #B1E4AE

    #B1E4AE

    oklch(86.9% 0.09 143.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3DB96

    #D3DB96

    oklch(86.9% 0.09 113.7)

  • #BFD4FF

    #BFD4FF

    oklch(86.9% 0.064 264.6)

  • #F2C0F6

    #F2C0F6

    oklch(86.9% 0.091 323.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3DB96

    #D3DB96

    oklch(86.9% 0.09 113.7)

  • #A1DDFF

    #A1DDFF

    oklch(86.8% 0.077 233.7)

  • #FFBFD8

    #FFBFD8

    oklch(87% 0.08 353.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3DB96

    #D3DB96

    oklch(86.9% 0.09 113.7)

  • #88E6EF

    #88E6EF

    oklch(87% 0.09 203.6)

  • #D6CCFF

    #D6CCFF

    oklch(87% 0.071 293.9)

  • #FFC3BE

    #FFC3BE

    oklch(87% 0.07 24.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3DB96, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3DB96 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.