#312F3D

Closest named color: Gunmetal (#293241). oklch(31.3% 0.025 291.4), rgb(49, 47, 61).

Aa

White text reads best on this color (13.08:1).

About this color

#312F3D is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.015 away. White text reads best on it, at 13.08:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.60:1
White text13.08:1

Values

HEX#312F3D
RGBrgb(49, 47, 61)
HSLhsl(249, 13%, 21%)
OKLCHoklch(31.3% 0.025 291.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #312F3D 13.08:1 AAA Lc -102.6 Preferred for body text
Black text on #312F3D 1.60:1 Fails Lc 0.0 Not readable
#312F3D text on white 13.08:1 AAA Lc 99.4 Preferred for body text
#312F3D text on black 1.60:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F5F5F8

    oklch(97.1% 0.004 286.3)

  2. Step 100

    100

    #EAE9EF

    oklch(93.7% 0.008 293.9)

  3. Step 200

    200

    #D9D7E3

    oklch(88.4% 0.016 293.7)

  4. Step 300

    300

    #C0BED3

    oklch(81% 0.029 290.1)

  5. Step 400

    400

    #A09CBC

    oklch(70.7% 0.046 290.9)

  6. Step 500

    500

    #8983AC

    oklch(63% 0.061 291.2)

  7. Step 600

    600

    #736D97

    oklch(55.6% 0.065 290.7)

  8. Step 700

    700

    #615B81

    oklch(49.2% 0.06 291.2)

  9. Step 800

    800

    #4F4A69

    oklch(42.7% 0.051 291.5)

  10. Step 900

    900

    #423E55

    oklch(37.7% 0.039 292.4)

  11. Step 950

    950 (this color)

    #312F3D

    oklch(31.3% 0.025 291.4)

Export this scale for Tailwind in the Tailwind colors tool

#312F3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2C313E0.010
Deuteranopia (no green cones)#2C303D0.009
Tritanopia (no blue cones)#2F31340.020
Achromatopsia (no color)#3131310.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #312F3D

    #312F3D

    oklch(31.3% 0.025 291.4)

  • #313224

    #313224

    oklch(31.2% 0.024 111.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #312F3D

    #312F3D

    oklch(31.3% 0.025 291.4)

  • #2A313E

    #2A313E

    oklch(31.2% 0.025 262.7)

  • #372D39

    #372D39

    oklch(31.3% 0.025 320.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #312F3D

    #312F3D

    oklch(31.3% 0.025 291.4)

  • #383023

    #383023

    oklch(31.4% 0.025 79.7)

  • #2A3429

    #2A3429

    oklch(31.2% 0.024 142.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #312F3D

    #312F3D

    oklch(31.3% 0.025 291.4)

  • #3C2E26

    #3C2E26

    oklch(31.4% 0.025 51.2)

  • #24352F

    #24352F

    oklch(31.2% 0.025 170.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #312F3D

    #312F3D

    oklch(31.3% 0.025 291.4)

  • #3D2C2C

    #3D2C2C

    oklch(31.3% 0.025 18.6)

  • #313224

    #313224

    oklch(31.2% 0.024 111.1)

  • #223536

    #223536

    oklch(31.3% 0.025 200.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #312F3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #312F3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.