#223536

Closest named color: Gunmetal (#293241). oklch(31.3% 0.025 200.1), rgb(34, 53, 54).

Aa

White text reads best on this color (12.87:1).

About this color

#223536 is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.028 away. White text reads best on it, at 12.87:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.63:1
White text12.87:1

Values

HEX#223536
RGBrgb(34, 53, 54)
HSLhsl(183, 23%, 17%)
OKLCHoklch(31.3% 0.025 200.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #223536 12.87:1 AAA Lc -102.3 Preferred for body text
Black text on #223536 1.63:1 Fails Lc 0.0 Not readable
#223536 text on white 12.87:1 AAA Lc 99.0 Preferred for body text
#223536 text on black 1.63:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F6

    oklch(97.1% 0.003 197.1)

  2. Step 100

    100

    #E4ECEC

    oklch(93.7% 0.009 197)

  3. Step 200

    200

    #CEDDDD

    oklch(88.6% 0.016 196.9)

  4. Step 300

    300

    #ACC7C8

    oklch(81% 0.029 199.3)

  5. Step 400

    400

    #7FAAAC

    oklch(70.8% 0.046 199.7)

  6. Step 500

    500

    #5C9598

    oklch(63.2% 0.06 200)

  7. Step 600

    600

    #407F82

    oklch(55.6% 0.065 199.5)

  8. Step 700

    700

    #326B6E

    oklch(49.1% 0.06 200)

  9. Step 800

    800

    #2A575A

    oklch(42.6% 0.05 201.2)

  10. Step 900

    900

    #27484A

    oklch(37.7% 0.039 200.7)

  11. Step 950

    950 (this color)

    #223536

    oklch(31.3% 0.025 200.1)

Export this scale for Tailwind in the Tailwind colors tool

#223536 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3233360.025
Deuteranopia (no green cones)#2F31360.023
Tritanopia (no blue cones)#1B36350.010
Achromatopsia (no color)#3232320.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #223536

    #223536

    oklch(31.3% 0.025 200.1)

  • #3D2C2C

    #3D2C2C

    oklch(31.3% 0.025 18.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #223536

    #223536

    oklch(31.3% 0.025 200.1)

  • #25352F

    #25352F

    oklch(31.3% 0.024 169.7)

  • #24343B

    #24343B

    oklch(31.4% 0.024 226.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #223536

    #223536

    oklch(31.3% 0.025 200.1)

  • #3B2C33

    #3B2C33

    oklch(31.3% 0.025 348.9)

  • #3C2E26

    #3C2E26

    oklch(31.4% 0.025 51.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #223536

    #223536

    oklch(31.3% 0.025 200.1)

  • #372D39

    #372D39

    oklch(31.3% 0.025 320.6)

  • #383023

    #383023

    oklch(31.4% 0.025 79.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #223536

    #223536

    oklch(31.3% 0.025 200.1)

  • #312F3D

    #312F3D

    oklch(31.3% 0.025 291.4)

  • #3D2C2C

    #3D2C2C

    oklch(31.3% 0.025 18.6)

  • #323224

    #323224

    oklch(31.3% 0.024 107.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #223536, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #223536 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.