#2A313E

Closest named color: Gunmetal (#293241). oklch(31.2% 0.025 262.7), rgb(42, 49, 62).

Aa

White text reads best on this color (13.06:1).

About this color

#2A313E is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.006 away. White text reads best on it, at 13.06:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.60:1
White text13.06:1

Values

HEX#2A313E
RGBrgb(42, 49, 62)
HSLhsl(219, 19%, 20%)
OKLCHoklch(31.2% 0.025 262.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2A313E 13.06:1 AAA Lc -102.6 Preferred for body text
Black text on #2A313E 1.60:1 Fails Lc 0.0 Not readable
#2A313E text on white 13.06:1 AAA Lc 99.3 Preferred for body text
#2A313E text on black 1.60:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F5F8

    oklch(97% 0.004 271.4)

  2. Step 100

    100

    #E7EAF0

    oklch(93.6% 0.009 264.5)

  3. Step 200

    200

    #D3D9E5

    oklch(88.4% 0.018 264.5)

  4. Step 300

    300

    #B6C1D5

    oklch(80.9% 0.031 262.5)

  5. Step 400

    400

    #91A1BF

    oklch(70.7% 0.048 263)

  6. Step 500

    500

    #768AAF

    oklch(63.1% 0.061 262.6)

  7. Step 600

    600

    #5E739B

    oklch(55.5% 0.067 262.9)

  8. Step 700

    700

    #4E6184

    oklch(49.2% 0.061 262.3)

  9. Step 800

    800

    #404F6C

    oklch(42.7% 0.052 263.2)

  10. Step 900

    900

    #364257

    oklch(37.7% 0.039 261.5)

  11. Step 950

    950 (this color)

    #2A313E

    oklch(31.2% 0.025 262.7)

Export this scale for Tailwind in the Tailwind colors tool

#2A313E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2D323F0.006
Deuteranopia (no green cones)#2B303E0.004
Tritanopia (no blue cones)#2534350.024
Achromatopsia (no color)#3131310.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2A313E

    #2A313E

    oklch(31.2% 0.025 262.7)

  • #373022

    #373022

    oklch(31.2% 0.026 84.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2A313E

    #2A313E

    oklch(31.2% 0.025 262.7)

  • #24333C

    #24333C

    oklch(31.2% 0.026 235)

  • #312F3D

    #312F3D

    oklch(31.3% 0.025 291.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2A313E

    #2A313E

    oklch(31.2% 0.025 262.7)

  • #3B2D25

    #3B2D25

    oklch(31.1% 0.025 51.2)

  • #313223

    #313223

    oklch(31.1% 0.026 111)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2A313E

    #2A313E

    oklch(31.2% 0.025 262.7)

  • #3D2C2B

    #3D2C2B

    oklch(31.3% 0.025 22.5)

  • #293428

    #293428

    oklch(31.1% 0.026 142.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2A313E

    #2A313E

    oklch(31.2% 0.025 262.7)

  • #3B2C32

    #3B2C32

    oklch(31.2% 0.024 352.7)

  • #373022

    #373022

    oklch(31.2% 0.026 84.4)

  • #23352F

    #23352F

    oklch(31.1% 0.026 171.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2A313E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2A313E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.