#FFFFE0

Named color: Light Yellow. oklch(99.2% 0.04 107.1), rgb(255, 255, 224).

Aa

Black text reads best on this color (20.63:1).

About this color

#FFFFE0 is a very light, muted yellow. In OKLCH its lightness is 99%, its chroma 0.040 and its hue 107°. Its hue sits on the warm side of the wheel. It is the named color Light Yellow. Black text reads best on it, at 20.63:1.

Hue familyYellows
Lightnessvery light (99%)
Chromamuted (0.040)
Temperaturewarm
Nearest nameLight Yellow
Black text20.63:1
White text1.01:1

Values

HEX#FFFFE0
RGBrgb(255, 255, 224)
HSLhsl(60, 100%, 94%)
OKLCHoklch(99.2% 0.04 107.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFFFE0 1.01:1 Fails Lc 0.0 Not readable
Black text on #FFFFE0 20.63:1 AAA Lc 104.8 Preferred for body text
#FFFFE0 text on white 1.01:1 Fails Lc 0.0 Not readable
#FFFFE0 text on black 20.63:1 AAA Lc -106.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FFFFE0

    oklch(99.2% 0.04 107.1)

  2. Step 100

    100

    #EBEBDF

    oklch(93.7% 0.016 106.7)

  3. Step 200

    200

    #DBDBC5

    oklch(88.6% 0.029 107)

  4. Step 300

    300

    #C4C39D

    oklch(80.8% 0.051 106.2)

  5. Step 400

    400

    #A6A467

    oklch(70.6% 0.082 106.7)

  6. Step 500

    500

    #918E3A

    oklch(63.2% 0.106 107.2)

  7. Step 600

    600

    #7B770E

    oklch(55.5% 0.115 107.2)

  8. Step 700

    700

    #686400

    oklch(49.1% 0.105 107)

  9. Step 800

    800

    #555206

    oklch(42.8% 0.089 107.1)

  10. Step 900

    900

    #464412

    oklch(37.8% 0.069 107)

  11. Step 950

    950

    #29280C

    oklch(27.1% 0.044 107.1)

Export this scale for Tailwind in the Tailwind colors tool

#FFFFE0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FFFCDE0.007
Deuteranopia (no green cones)#FFFEE10.003
Tritanopia (no blue cones)#FFFBF60.034
Achromatopsia (no color)#FDFDFD0.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFFFE0

    #FFFFE0

    oklch(99.2% 0.04 107.1)

  • #FCFCFF

    #FCFCFF

    oklch(99.2% 0.004 286.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFFFE0

    #FFFFE0

    oklch(99.2% 0.04 107.1)

  • #FFFCF8

    #FFFCF8

    oklch(99.2% 0.006 75.4)

  • #F8FFF5

    #F8FFF5

    oklch(99.2% 0.015 136.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFFFE0

    #FFFFE0

    oklch(99.2% 0.04 107.1)

  • #FBFDFF

    #FBFDFF

    oklch(99.3% 0.003 247.9)

  • #FEFBFF

    #FEFBFF

    oklch(99.1% 0.006 317.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFFFE0

    #FFFFE0

    oklch(99.2% 0.04 107.1)

  • #F9FDFF

    #F9FDFF

    oklch(99.2% 0.005 228.8)

  • #FFFBFD

    #FFFBFD

    oklch(99.2% 0.005 345.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFFFE0

    #FFFFE0

    oklch(99.2% 0.04 107.1)

  • #F4FFFF

    #F4FFFF

    oklch(99.2% 0.012 197)

  • #FCFCFF

    #FCFCFF

    oklch(99.2% 0.004 286.3)

  • #FFFBFB

    #FFFBFB

    oklch(99.1% 0.004 17.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFFFE0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFFFE0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.