#FFC66E

Closest named color: Sunglow (#FFD166). oklch(86% 0.124 76.7), rgb(255, 198, 110).

Aa

Black text reads best on this color (13.55:1).

About this color

#FFC66E is a light, moderately saturated orange. In OKLCH its lightness is 86%, its chroma 0.124 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Sunglow (#FFD166), ΔE 0.031 away. Black text reads best on it, at 13.55:1.

Hue familyOranges
Lightnesslight (86%)
Chromamoderately saturated (0.124)
Temperaturewarm
Nearest nameSunglow (#FFD166)
Black text13.55:1
White text1.54:1

Values

HEX#FFC66E
RGBrgb(255, 198, 110)
HSLhsl(36, 100%, 72%)
OKLCHoklch(86% 0.124 76.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFC66E 1.54:1 Fails Lc -28.5 Dividers and decoration only
Black text on #FFC66E 13.55:1 AAA Lc 78.6 Fine for body text
#FFC66E text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#FFC66E text on black 13.55:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FEF4E6

    oklch(97.1% 0.021 76.5)

  2. Step 100

    100

    #FCE7C8

    oklch(93.7% 0.047 77.6)

  3. Step 200

    200 (this color)

    #FFC66E

    oklch(86% 0.124 76.7)

  4. Step 300

    300

    #FAB129

    oklch(81% 0.16 76.8)

  5. Step 400

    400

    #D49200

    oklch(70.7% 0.148 76.6)

  6. Step 500

    500

    #B67D00

    oklch(63.2% 0.132 76.8)

  7. Step 600

    600

    #996800

    oklch(55.5% 0.116 76.4)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#FFC66E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCC7660.055
Deuteranopia (no green cones)#E9D5700.047
Tritanopia (no blue cones)#FFB6B20.103
Achromatopsia (no color)#D0D0D00.124

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFC66E

    #FFC66E

    oklch(86% 0.124 76.7)

  • #B4D3FF

    #B4D3FF

    oklch(85.9% 0.07 257.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFC66E

    #FFC66E

    oklch(86% 0.124 76.7)

  • #FFC1A4

    #FFC1A4

    oklch(86% 0.082 46.2)

  • #DBD771

    #DBD771

    oklch(86.1% 0.125 106.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFC66E

    #FFC66E

    oklch(86% 0.124 76.7)

  • #8FDEFF

    #8FDEFF

    oklch(86.1% 0.09 226.4)

  • #CDCBFF

    #CDCBFF

    oklch(86.1% 0.072 286.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFC66E

    #FFC66E

    oklch(86% 0.124 76.7)

  • #56EAEC

    #56EAEC

    oklch(86% 0.124 196.4)

  • #EDBCFF

    #EDBCFF

    oklch(86% 0.105 316.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFC66E

    #FFC66E

    oklch(86% 0.124 76.7)

  • #77EBBF

    #77EBBF

    oklch(86% 0.124 166.4)

  • #B4D3FF

    #B4D3FF

    oklch(85.9% 0.07 257.1)

  • #FFB9DD

    #FFB9DD

    oklch(86.1% 0.092 347)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFC66E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFC66E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.