#FEEDF1

Closest named color: Lavender Blush (#FFF0F5). oklch(96.1% 0.019 1.4), rgb(254, 237, 241).

Aa

Black text reads best on this color (18.59:1).

About this color

#FEEDF1 is a very light close to neutral grey. In OKLCH its lightness is 96%, its chroma 0.019. It has too little chroma to lean warm or cool. The nearest named color is Lavender Blush (#FFF0F5), ΔE 0.008 away. Black text reads best on it, at 18.59:1.

Hue familyNeutrals
Lightnessvery light (96%)
Chromaclose to neutral grey (0.019)
Temperatureneutral
Nearest nameLavender Blush (#FFF0F5)
Black text18.59:1
White text1.12:1

Values

HEX#FEEDF1
RGBrgb(254, 237, 241)
HSLhsl(346, 89%, 96%)
OKLCHoklch(96.1% 0.019 1.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEEDF1 1.12:1 Fails Lc 0.0 Not readable
Black text on #FEEDF1 18.59:1 AAA Lc 97.7 Preferred for body text
#FEEDF1 text on white 1.12:1 Fails Lc 0.0 Not readable
#FEEDF1 text on black 18.59:1 AAA Lc -98.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FEEDF1

    oklch(96.1% 0.019 1.4)

  2. Step 100

    100

    #EEE8E9

    oklch(93.6% 0.007 5.6)

  3. Step 200

    200

    #E1D6D8

    oklch(88.5% 0.012 4.8)

  4. Step 300

    300

    #CFBABF

    oklch(80.8% 0.025 1.5)

  5. Step 400

    400

    #B7979F

    oklch(70.8% 0.04 1.4)

  6. Step 500

    500

    #A47D87

    oklch(63.1% 0.05 1.6)

  7. Step 600

    600

    #8F6671

    oklch(55.6% 0.055 1.4)

  8. Step 700

    700

    #79555F

    oklch(49.1% 0.05 0.8)

  9. Step 800

    800

    #63454D

    oklch(42.6% 0.043 1.5)

  10. Step 900

    900

    #513A40

    oklch(37.6% 0.034 1.6)

  11. Step 950

    950

    #2F2226

    oklch(26.9% 0.021 358.3)

Export this scale for Tailwind in the Tailwind colors tool

#FEEDF1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EFEFF10.020
Deuteranopia (no green cones)#F3F2F10.019
Tritanopia (no blue cones)#FFECEE0.004
Achromatopsia (no color)#F1F1F10.019

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEEDF1

    #FEEDF1

    oklch(96.1% 0.019 1.4)

  • #E5F7F3

    #E5F7F3

    oklch(96.2% 0.02 181.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEEDF1

    #FEEDF1

    oklch(96.1% 0.019 1.4)

  • #FAEEF8

    #FAEEF8

    oklch(96.1% 0.018 331.1)

  • #FFEEEA

    #FFEEEA

    oklch(96.1% 0.019 33.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEEDF1

    #FEEDF1

    oklch(96.1% 0.019 1.4)

  • #E9F6EC

    #E9F6EC

    oklch(96.1% 0.019 152.8)

  • #E4F6F9

    #E4F6F9

    oklch(96.1% 0.019 208.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEEDF1

    #FEEDF1

    oklch(96.1% 0.019 1.4)

  • #F0F4E6

    #F0F4E6

    oklch(96% 0.019 119.7)

  • #E7F4FE

    #E7F4FE

    oklch(96% 0.019 240.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEEDF1

    #FEEDF1

    oklch(96.1% 0.019 1.4)

  • #F7F2E4

    #F7F2E4

    oklch(96.1% 0.019 90.5)

  • #E5F7F3

    #E5F7F3

    oklch(96.2% 0.02 181.1)

  • #EDF2FF

    #EDF2FF

    oklch(96.1% 0.018 269.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEEDF1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEEDF1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.