#FECF86

Closest named color: Sunglow (#FFD166). oklch(88% 0.105 77.7), rgb(254, 207, 134).

Aa

Black text reads best on this color (14.48:1).

About this color

#FECF86 is a light, moderately saturated orange. In OKLCH its lightness is 88%, its chroma 0.105 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Sunglow (#FFD166), ΔE 0.034 away. Black text reads best on it, at 14.48:1.

Hue familyOranges
Lightnesslight (88%)
Chromamoderately saturated (0.105)
Temperaturewarm
Nearest nameSunglow (#FFD166)
Black text14.48:1
White text1.44:1

Values

HEX#FECF86
RGBrgb(254, 207, 134)
HSLhsl(36, 98%, 76%)
OKLCHoklch(88% 0.105 77.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FECF86 1.44:1 Fails Lc -24.3 Dividers and decoration only
Black text on #FECF86 14.48:1 AAA Lc 82.3 Fine for body text
#FECF86 text on white 1.44:1 Fails Lc 21.4 Dividers and decoration only
#FECF86 text on black 14.48:1 AAA Lc -82.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4E8

    oklch(97% 0.018 78.2)

  2. Step 100

    100

    #F9E7CD

    oklch(93.6% 0.04 77.2)

  3. Step 200

    200 (this color)

    #FECF86

    oklch(88% 0.105 77.7)

  4. Step 300

    300

    #F0B550

    oklch(80.9% 0.135 78.1)

  5. Step 400

    400

    #D29300

    oklch(70.7% 0.147 78.1)

  6. Step 500

    500

    #B57D00

    oklch(63.1% 0.132 77.3)

  7. Step 600

    600

    #986900

    oklch(55.6% 0.116 77.9)

  8. Step 700

    700

    #805800

    oklch(49.1% 0.102 78.1)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #583B00

    oklch(37.6% 0.078 77.7)

  11. Step 950

    950

    #352200

    oklch(26.9% 0.056 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#FECF86 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2D0800.043
Deuteranopia (no green cones)#EDDB880.037
Tritanopia (no blue cones)#FFC2BD0.086
Achromatopsia (no color)#D6D6D60.105

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FECF86

    #FECF86

    oklch(88% 0.105 77.7)

  • #C0D9FF

    #C0D9FF

    oklch(87.9% 0.059 258.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FECF86

    #FECF86

    oklch(88% 0.105 77.7)

  • #FFCAB0

    #FFCAB0

    oklch(87.9% 0.07 47.4)

  • #DEDD8A

    #DEDD8A

    oklch(88% 0.105 107.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FECF86

    #FECF86

    oklch(88% 0.105 77.7)

  • #A2E2FF

    #A2E2FF

    oklch(88% 0.076 227.9)

  • #D4D2FF

    #D4D2FF

    oklch(88% 0.062 287.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FECF86

    #FECF86

    oklch(88% 0.105 77.7)

  • #79EDF0

    #79EDF0

    oklch(88% 0.106 197.7)

  • #F1C5FF

    #F1C5FF

    oklch(88% 0.091 317.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FECF86

    #FECF86

    oklch(88% 0.105 77.7)

  • #8EEECA

    #8EEECA

    oklch(88% 0.105 167.9)

  • #C0D9FF

    #C0D9FF

    oklch(87.9% 0.059 258.7)

  • #FFC3E1

    #FFC3E1

    oklch(87.9% 0.078 347.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FECF86, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FECF86 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.