#FDE99B

Closest named color: Light Tan (#FBEEAC). oklch(93.3% 0.1 95.5), rgb(253, 233, 155).

Aa

Black text reads best on this color (17.30:1).

About this color

#FDE99B is a very light, moderately saturated yellow. In OKLCH its lightness is 93%, its chroma 0.100 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Light Tan (#FBEEAC), ΔE 0.019 away. Black text reads best on it, at 17.30:1.

Hue familyYellows
Lightnessvery light (93%)
Chromamoderately saturated (0.100)
Temperaturewarm
Nearest nameLight Tan (#FBEEAC)
Black text17.30:1
White text1.21:1

Values

HEX#FDE99B
RGBrgb(253, 233, 155)
HSLhsl(48, 96%, 80%)
OKLCHoklch(93.3% 0.1 95.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDE99B 1.21:1 Fails Lc -12.2 Not readable
Black text on #FDE99B 17.30:1 AAA Lc 93.1 Preferred for body text
#FDE99B text on white 1.21:1 Fails Lc 10.5 Not readable
#FDE99B text on black 17.30:1 AAA Lc -93.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F6E9

    oklch(97.2% 0.017 96.1)

  2. Step 100

    100 (this color)

    #FDE99B

    oklch(93.3% 0.1 95.5)

  3. Step 200

    200

    #E7DAA4

    oklch(88.6% 0.072 96.2)

  4. Step 300

    300

    #DAC056

    oklch(81% 0.129 95.6)

  5. Step 400

    400

    #BC9F00

    oklch(70.7% 0.145 95.9)

  6. Step 500

    500

    #A28800

    oklch(63.2% 0.13 95.4)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #725F00

    oklch(49% 0.101 95.4)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#FDE99B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8E5950.013
Deuteranopia (no green cones)#FEEC9E0.008
Tritanopia (no blue cones)#FFDED50.087
Achromatopsia (no color)#E9E9E90.100

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDE99B

    #FDE99B

    oklch(93.3% 0.1 95.5)

  • #E2E8FF

    #E2E8FF

    oklch(93.3% 0.032 274.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDE99B

    #FDE99B

    oklch(93.3% 0.1 95.5)

  • #FFE3C9

    #FFE3C9

    oklch(93.2% 0.046 65.1)

  • #D9F5AC

    #D9F5AC

    oklch(93.2% 0.099 125.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDE99B

    #FDE99B

    oklch(93.3% 0.1 95.5)

  • #D7ECFF

    #D7ECFF

    oklch(93.3% 0.034 245.5)

  • #EFE3FF

    #EFE3FF

    oklch(93.4% 0.04 305)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDE99B

    #FDE99B

    oklch(93.3% 0.1 95.5)

  • #C2F2FF

    #C2F2FF

    oklch(93.2% 0.052 216.1)

  • #FFDDF6

    #FFDDF6

    oklch(93.3% 0.05 335.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDE99B

    #FDE99B

    oklch(93.3% 0.1 95.5)

  • #96FFF2

    #96FFF2

    oklch(93.3% 0.1 185.5)

  • #E2E8FF

    #E2E8FF

    oklch(93.3% 0.032 274.1)

  • #FFE0E5

    #FFE0E5

    oklch(93.4% 0.035 6.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDE99B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDE99B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.