Buff #FEF69E

Buff is a very light, moderately saturated yellow with hex code #FEF69E and RGB rgb(254, 246, 158).

Aa

Black text reads best on this color (18.89:1).

About this color

#FEF69E is a very light, moderately saturated yellow. In OKLCH its lightness is 96%, its chroma 0.109 and its hue 104°. Its hue sits on the warm side of the wheel. It is the named color Buff. Black text reads best on it, at 18.89:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamoderately saturated (0.109)
Temperaturewarm
Nearest nameBuff
Black text18.89:1
White text1.11:1

Colors that go with Buff

Matches found by rotating Buff around the OKLCH hue wheel, each labelled with the closest name in our list.

Color palettes with Buff

Curated color palettes that contain a color within ΔE 0.06 (OKLab) of Buff, closest first.

Similar named colors

The eight named colors closest to Buff, with their ΔE distance.

More about Buff

How to make Buff

A starting recipe from common paint colors, found with a spectral paint model (the color mixer’s paint mode). Real pigments vary, so mix a small test batch and adjust.

  • 3 parts white
  • 1 part yellow

Recipe result: #FDF59A, a difference of ΔE 0.004 from Buff. That is very close: most people will not see the difference.

What colors make yellow? | Color mixing chart

Codes for Buff in every format

HEX#FEF69E
RGBrgb(254, 246, 158)
HSLhsl(55, 98%, 81%)
OKLCHoklch(96% 0.109 103.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEF69E 1.11:1 Fails Lc 0.0 Not readable
Black text on #FEF69E 18.89:1 AAA Lc 98.8 Preferred for body text
#FEF69E text on white 1.11:1 Fails Lc 0.0 Not readable
#FEF69E text on black 18.89:1 AAA Lc -99.9 Preferred for body text

Shades and tints of Buff

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FEF69E

    oklch(96% 0.109 103.8)

  2. Step 100

    100

    #EEECCD

    oklch(93.7% 0.041 104.1)

  3. Step 200

    200

    #E1DCA0

    oklch(88.4% 0.078 103.9)

  4. Step 300

    300

    #D0C44C

    oklch(80.8% 0.14 103.6)

  5. Step 400

    400

    #B1A400

    oklch(70.7% 0.149 103.9)

  6. Step 500

    500

    #988C00

    oklch(63.1% 0.133 103.5)

  7. Step 600

    600

    #7F7600

    oklch(55.6% 0.118 104.3)

  8. Step 700

    700

    #6B6300

    oklch(49.2% 0.104 104)

  9. Step 800

    800

    #585100

    oklch(42.8% 0.09 103.8)

  10. Step 900

    900

    #494300

    oklch(37.7% 0.08 103.8)

  11. Step 950

    950

    #2B2700

    oklch(26.9% 0.057 103.7)

Export this scale for Tailwind in the Tailwind colors tool

Buff with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FFF0970.014
Deuteranopia (no green cones)#FFF5A20.006
Tritanopia (no blue cones)#FFEBE00.096
Achromatopsia (no color)#F3F3F30.109

Use Buff in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.