#FDD282

Closest named color: Sunglow (#FFD166). oklch(88.4% 0.11 82), rgb(253, 210, 130).

Aa

Black text reads best on this color (14.71:1).

About this color

#FDD282 is a light, moderately saturated orange. In OKLCH its lightness is 88%, its chroma 0.110 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Sunglow (#FFD166), ΔE 0.027 away. Black text reads best on it, at 14.71:1.

Hue familyOranges
Lightnesslight (88%)
Chromamoderately saturated (0.110)
Temperaturewarm
Nearest nameSunglow (#FFD166)
Black text14.71:1
White text1.42:1

Values

HEX#FDD282
RGBrgb(253, 210, 130)
HSLhsl(39, 97%, 75%)
OKLCHoklch(88.4% 0.11 82)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDD282 1.42:1 Fails Lc -23.3 Dividers and decoration only
Black text on #FDD282 14.71:1 AAA Lc 83.3 Fine for body text
#FDD282 text on white 1.42:1 Fails Lc 20.4 Dividers and decoration only
#FDD282 text on black 14.71:1 AAA Lc -83.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF5E8

    oklch(97.2% 0.019 83.1)

  2. Step 100

    100

    #F8E8CC

    oklch(93.7% 0.041 81.7)

  3. Step 200

    200 (this color)

    #FDD282

    oklch(88.4% 0.11 82)

  4. Step 300

    300

    #EEB746

    oklch(81% 0.141 82)

  5. Step 400

    400

    #CD9600

    oklch(70.7% 0.146 82.3)

  6. Step 500

    500

    #B08000

    oklch(63.1% 0.13 82.1)

  7. Step 600

    600

    #946B00

    oklch(55.5% 0.114 82)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563D00

    oklch(37.8% 0.078 82.4)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#FDD282 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5D27C0.037
Deuteranopia (no green cones)#EFDC840.031
Tritanopia (no blue cones)#FFC5BF0.093
Achromatopsia (no color)#D8D8D80.110

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDD282

    #FDD282

    oklch(88.4% 0.11 82)

  • #C5DAFF

    #C5DAFF

    oklch(88.5% 0.056 261.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDD282

    #FDD282

    oklch(88.4% 0.11 82)

  • #FFCDAF

    #FFCDAF

    oklch(88.5% 0.07 52.5)

  • #DAE08A

    #DAE08A

    oklch(88.3% 0.109 111.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDD282

    #FDD282

    oklch(88.4% 0.11 82)

  • #ABE2FF

    #ABE2FF

    oklch(88.5% 0.069 231.5)

  • #D9D2FF

    #D9D2FF

    oklch(88.4% 0.062 292.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDD282

    #FDD282

    oklch(88.4% 0.11 82)

  • #75EEF8

    #75EEF8

    oklch(88.3% 0.109 202.6)

  • #F7C4FF

    #F7C4FF

    oklch(88.4% 0.096 321.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDD282

    #FDD282

    oklch(88.4% 0.11 82)

  • #86F1D1

    #86F1D1

    oklch(88.5% 0.11 172.2)

  • #C5DAFF

    #C5DAFF

    oklch(88.5% 0.056 261.8)

  • #FFC6DE

    #FFC6DE

    oklch(88.4% 0.071 351.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDD282, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDD282 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.