#FCFADD

Closest named color: Cornsilk (#FFF8DC). oklch(97.9% 0.038 103.8), rgb(252, 250, 221).

Aa

Black text reads best on this color (19.85:1).

About this color

#FCFADD is a very light, muted yellow. In OKLCH its lightness is 98%, its chroma 0.038 and its hue 104°. Its hue sits on the warm side of the wheel. The nearest named color is Cornsilk (#FFF8DC), ΔE 0.006 away. Black text reads best on it, at 19.85:1.

Hue familyYellows
Lightnessvery light (98%)
Chromamuted (0.038)
Temperaturewarm
Nearest nameCornsilk (#FFF8DC)
Black text19.85:1
White text1.05:1

Values

HEX#FCFADD
RGBrgb(252, 250, 221)
HSLhsl(56, 84%, 93%)
OKLCHoklch(97.9% 0.038 103.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCFADD 1.05:1 Fails Lc 0.0 Not readable
Black text on #FCFADD 19.85:1 AAA Lc 102.1 Preferred for body text
#FCFADD text on white 1.05:1 Fails Lc 0.0 Not readable
#FCFADD text on black 19.85:1 AAA Lc -103.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FCFADD

    oklch(97.9% 0.038 103.8)

  2. Step 100

    100

    #EBEAE0

    oklch(93.5% 0.013 102)

  3. Step 200

    200

    #DCDAC6

    oklch(88.5% 0.027 102.3)

  4. Step 300

    300

    #C5C39F

    oklch(80.9% 0.049 104.8)

  5. Step 400

    400

    #A8A369

    oklch(70.6% 0.078 104)

  6. Step 500

    500

    #948C3F

    oklch(63.1% 0.099 103.4)

  7. Step 600

    600

    #7E7619

    oklch(55.6% 0.109 104.2)

  8. Step 700

    700

    #6B6308

    oklch(49.2% 0.101 103.8)

  9. Step 800

    800

    #57510E

    oklch(42.8% 0.083 104)

  10. Step 900

    900

    #474315

    oklch(37.6% 0.065 104.3)

  11. Step 950

    950

    #2A270E

    oklch(26.9% 0.04 102.5)

Export this scale for Tailwind in the Tailwind colors tool

#FCFADD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FFF8DB0.006
Deuteranopia (no green cones)#FFF9DE0.005
Tritanopia (no blue cones)#FFF6F20.033
Achromatopsia (no color)#F8F8F80.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCFADD

    #FCFADD

    oklch(97.9% 0.038 103.8)

  • #F7F7FF

    #F7F7FF

    oklch(97.8% 0.011 286.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCFADD

    #FCFADD

    oklch(97.9% 0.038 103.8)

  • #FFF7ED

    #FFF7ED

    oklch(98% 0.016 73.7)

  • #EEFEE5

    #EEFEE5

    oklch(97.9% 0.037 134.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCFADD

    #FCFADD

    oklch(97.9% 0.038 103.8)

  • #F4F9FF

    #F4F9FF

    oklch(98% 0.01 252.8)

  • #FCF6FF

    #FCF6FF

    oklch(98% 0.013 314.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCFADD

    #FCFADD

    oklch(97.9% 0.038 103.8)

  • #EFFAFF

    #EFFAFF

    oklch(97.8% 0.013 226.6)

  • #FFF5FA

    #FFF5FA

    oklch(97.9% 0.013 345.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCFADD

    #FCFADD

    oklch(97.9% 0.038 103.8)

  • #E2FFFE

    #E2FFFE

    oklch(97.9% 0.03 194.1)

  • #F7F7FF

    #F7F7FF

    oklch(97.8% 0.011 286.2)

  • #FFF5F6

    #FFF5F6

    oklch(97.8% 0.011 10.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCFADD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCFADD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.