#FCD17B

Closest named color: Sunglow (#FFD166). oklch(88% 0.115 83.5), rgb(252, 209, 123).

Aa

Black text reads best on this color (14.54:1).

About this color

#FCD17B is a light, moderately saturated orange. In OKLCH its lightness is 88%, its chroma 0.115 and its hue 84°. Its hue sits on the warm side of the wheel. The nearest named color is Sunglow (#FFD166), ΔE 0.020 away. Black text reads best on it, at 14.54:1.

Hue familyOranges
Lightnesslight (88%)
Chromamoderately saturated (0.115)
Temperaturewarm
Nearest nameSunglow (#FFD166)
Black text14.54:1
White text1.44:1

Values

HEX#FCD17B
RGBrgb(252, 209, 123)
HSLhsl(40, 96%, 74%)
OKLCHoklch(88% 0.115 83.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCD17B 1.44:1 Fails Lc -24.0 Dividers and decoration only
Black text on #FCD17B 14.54:1 AAA Lc 82.6 Fine for body text
#FCD17B text on white 1.44:1 Fails Lc 21.1 Dividers and decoration only
#FCD17B text on black 14.54:1 AAA Lc -82.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF5E7

    oklch(97.2% 0.02 84.6)

  2. Step 100

    100

    #F8E8CA

    oklch(93.6% 0.043 83.2)

  3. Step 200

    200 (this color)

    #FCD17B

    oklch(88% 0.115 83.5)

  4. Step 300

    300

    #EEB73A

    oklch(80.9% 0.148 83.5)

  5. Step 400

    400

    #CB9700

    oklch(70.7% 0.145 83.8)

  6. Step 500

    500

    #AF8100

    oklch(63.2% 0.13 83.3)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332300

    oklch(26.8% 0.055 83)

Export this scale for Tailwind in the Tailwind colors tool

#FCD17B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4D0740.037
Deuteranopia (no green cones)#EFDB7E0.029
Tritanopia (no blue cones)#FFC3BC0.098
Achromatopsia (no color)#D7D7D70.115

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCD17B

    #FCD17B

    oklch(88% 0.115 83.5)

  • #C4D8FF

    #C4D8FF

    oklch(88% 0.058 263.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCD17B

    #FCD17B

    oklch(88% 0.115 83.5)

  • #FFCBAB

    #FFCBAB

    oklch(88% 0.073 53.1)

  • #D7E085

    #D7E085

    oklch(88% 0.115 113.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCD17B

    #FCD17B

    oklch(88% 0.115 83.5)

  • #AAE0FF

    #AAE0FF

    oklch(88% 0.07 233.8)

  • #D9D0FF

    #D9D0FF

    oklch(88% 0.065 293.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCD17B

    #FCD17B

    oklch(88% 0.115 83.5)

  • #6CEEFA

    #6CEEFA

    oklch(88.1% 0.115 203.6)

  • #FAC1FF

    #FAC1FF

    oklch(88.1% 0.103 323.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCD17B

    #FCD17B

    oklch(88% 0.115 83.5)

  • #7DF1D1

    #7DF1D1

    oklch(88.1% 0.116 173.3)

  • #C4D8FF

    #C4D8FF

    oklch(88% 0.058 263.7)

  • #FFC4DB

    #FFC4DB

    oklch(87.9% 0.073 353.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCD17B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCD17B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.