#FBF9E2

Closest named color: Cornsilk (#FFF8DC). oklch(97.8% 0.03 102.9), rgb(251, 249, 226).

Aa

Black text reads best on this color (19.75:1).

About this color

#FBF9E2 is a very light, muted yellow. In OKLCH its lightness is 98%, its chroma 0.030 and its hue 103°. Its hue sits on the warm side of the wheel. The nearest named color is Cornsilk (#FFF8DC), ΔE 0.008 away. Black text reads best on it, at 19.75:1.

Hue familyYellows
Lightnessvery light (98%)
Chromamuted (0.030)
Temperaturewarm
Nearest nameCornsilk (#FFF8DC)
Black text19.75:1
White text1.06:1

Values

HEX#FBF9E2
RGBrgb(251, 249, 226)
HSLhsl(55, 76%, 94%)
OKLCHoklch(97.8% 0.03 102.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBF9E2 1.06:1 Fails Lc 0.0 Not readable
Black text on #FBF9E2 19.75:1 AAA Lc 101.8 Preferred for body text
#FBF9E2 text on white 1.06:1 Fails Lc 0.0 Not readable
#FBF9E2 text on black 19.75:1 AAA Lc -103.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FBF9E2

    oklch(97.8% 0.03 102.9)

  2. Step 100

    100

    #EBEAE2

    oklch(93.6% 0.011 100.8)

  3. Step 200

    200

    #DBDACA

    oklch(88.5% 0.022 103.9)

  4. Step 300

    300

    #C5C2A6

    oklch(80.9% 0.038 102.2)

  5. Step 400

    400

    #A7A376

    oklch(70.7% 0.062 103.6)

  6. Step 500

    500

    #928C51

    oklch(63.2% 0.08 103.3)

  7. Step 600

    600

    #7D7535

    oklch(55.6% 0.086 102.2)

  8. Step 700

    700

    #696227

    oklch(49% 0.08 102.6)

  9. Step 800

    800

    #565022

    oklch(42.6% 0.066 101.9)

  10. Step 900

    900

    #474321

    oklch(37.8% 0.052 102.6)

  11. Step 950

    950

    #292714

    oklch(26.9% 0.032 103.1)

Export this scale for Tailwind in the Tailwind colors tool

#FBF9E2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEF7E10.006
Deuteranopia (no green cones)#FFF9E30.006
Tritanopia (no blue cones)#FFF6F20.026
Achromatopsia (no color)#F8F8F80.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBF9E2

    #FBF9E2

    oklch(97.8% 0.03 102.9)

  • #F6F7FF

    #F6F7FF

    oklch(97.8% 0.011 280.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBF9E2

    #FBF9E2

    oklch(97.8% 0.03 102.9)

  • #FFF6EB

    #FFF6EB

    oklch(97.7% 0.017 73.1)

  • #F0FCE8

    #F0FCE8

    oklch(97.7% 0.029 132.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBF9E2

    #FBF9E2

    oklch(97.8% 0.03 102.9)

  • #F3F8FF

    #F3F8FF

    oklch(97.7% 0.011 256.7)

  • #FBF5FF

    #FBF5FF

    oklch(97.8% 0.015 312.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBF9E2

    #FBF9E2

    oklch(97.8% 0.03 102.9)

  • #EEFAFF

    #EEFAFF

    oklch(97.8% 0.014 224.5)

  • #FFF4FA

    #FFF4FA

    oklch(97.7% 0.014 343.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBF9E2

    #FBF9E2

    oklch(97.8% 0.03 102.9)

  • #E2FFFD

    #E2FFFD

    oklch(97.9% 0.03 191.6)

  • #F6F7FF

    #F6F7FF

    oklch(97.8% 0.011 280.5)

  • #FFF5F5

    #FFF5F5

    oklch(97.8% 0.011 17.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBF9E2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBF9E2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.