#FBDB83

Closest named color: Light Gold (#F3DE8A). oklch(90% 0.113 90.1), rgb(251, 219, 131).

Aa

Black text reads best on this color (15.56:1).

About this color

#FBDB83 is a light, moderately saturated yellow. In OKLCH its lightness is 90%, its chroma 0.113 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Light Gold (#F3DE8A), ΔE 0.013 away. Black text reads best on it, at 15.56:1.

Hue familyYellows
Lightnesslight (90%)
Chromamoderately saturated (0.113)
Temperaturewarm
Nearest nameLight Gold (#F3DE8A)
Black text15.56:1
White text1.34:1

Values

HEX#FBDB83
RGBrgb(251, 219, 131)
HSLhsl(44, 94%, 75%)
OKLCHoklch(90% 0.113 90.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDB83 1.34:1 Fails Lc -19.6 Dividers and decoration only
Black text on #FBDB83 15.56:1 AAA Lc 86.6 Fine for body text
#FBDB83 text on white 1.34:1 Fails Lc 17.1 Dividers and decoration only
#FBDB83 text on black 15.56:1 AAA Lc -86.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E7

    oklch(97% 0.019 90.5)

  2. Step 100

    100

    #F5E9CB

    oklch(93.6% 0.042 88.8)

  3. Step 200

    200 (this color)

    #FBDB83

    oklch(90% 0.113 90.1)

  4. Step 300

    300

    #E5BC3D

    oklch(81% 0.146 90.3)

  5. Step 400

    400

    #C39B00

    oklch(70.6% 0.144 90.2)

  6. Step 500

    500

    #A88500

    oklch(63.2% 0.129 90)

  7. Step 600

    600

    #8D6F00

    oklch(55.5% 0.113 89.9)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#FBDB83 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EDD87C0.024
Deuteranopia (no green cones)#F5E2860.018
Tritanopia (no blue cones)#FFCEC60.099
Achromatopsia (no color)#DEDEDE0.113

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDB83

    #FBDB83

    oklch(90% 0.113 90.1)

  • #D1DDFF

    #D1DDFF

    oklch(89.9% 0.049 270)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDB83

    #FBDB83

    oklch(90% 0.113 90.1)

  • #FFD5B3

    #FFD5B3

    oklch(90% 0.065 60.8)

  • #D4E993

    #D4E993

    oklch(89.9% 0.112 119.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDB83

    #FBDB83

    oklch(90% 0.113 90.1)

  • #BEE4FF

    #BEE4FF

    oklch(90% 0.054 239.2)

  • #E3D6FF

    #E3D6FF

    oklch(89.9% 0.057 299.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDB83

    #FBDB83

    oklch(90% 0.113 90.1)

  • #93EFFF

    #93EFFF

    oklch(90% 0.09 209.8)

  • #FFCAF9

    #FFCAF9

    oklch(90% 0.085 330.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDB83

    #FBDB83

    oklch(90% 0.113 90.1)

  • #7FF7E1

    #7FF7E1

    oklch(90% 0.114 180.1)

  • #D1DDFF

    #D1DDFF

    oklch(89.9% 0.049 270)

  • #FFCFDC

    #FFCFDC

    oklch(90% 0.056 0.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDB83, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDB83 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.