#BEE4FF

Closest named color: Diamond (#B9F2FF). oklch(90% 0.054 239.2), rgb(190, 228, 255).

Aa

Black text reads best on this color (15.73:1).

About this color

#BEE4FF is a very light, muted blue. In OKLCH its lightness is 90%, its chroma 0.054 and its hue 239°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.037 away. Black text reads best on it, at 15.73:1.

Hue familyBlues
Lightnessvery light (90%)
Chromamuted (0.054)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text15.73:1
White text1.33:1

Values

HEX#BEE4FF
RGBrgb(190, 228, 255)
HSLhsl(205, 100%, 87%)
OKLCHoklch(90% 0.054 239.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEE4FF 1.33:1 Fails Lc -18.9 Dividers and decoration only
Black text on #BEE4FF 15.73:1 AAA Lc 87.2 Fine for body text
#BEE4FF text on white 1.33:1 Fails Lc 16.5 Dividers and decoration only
#BEE4FF text on black 15.73:1 AAA Lc -87.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F6FB

    oklch(97% 0.009 242.8)

  2. Step 100

    100

    #DEECF6

    oklch(93.6% 0.02 238.7)

  3. Step 200

    200 (this color)

    #BEE4FF

    oklch(90% 0.054 239.2)

  4. Step 300

    300

    #97C8E9

    oklch(81% 0.069 238.2)

  5. Step 400

    400

    #57AADF

    oklch(70.8% 0.112 239.1)

  6. Step 500

    500

    #0093D5

    oklch(63.1% 0.142 238.9)

  7. Step 600

    600

    #007BB4

    oklch(55.5% 0.126 239.3)

  8. Step 700

    700

    #006898

    oklch(49.2% 0.11 238.7)

  9. Step 800

    800

    #00557E

    oklch(42.8% 0.097 239.2)

  10. Step 900

    900

    #004769

    oklch(37.8% 0.084 238.3)

  11. Step 950

    950

    #022A40

    oklch(27.1% 0.059 238.8)

Export this scale for Tailwind in the Tailwind colors tool

#BEE4FF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8E3FF0.032
Deuteranopia (no green cones)#D0DCFF0.029
Tritanopia (no blue cones)#ABEBEC0.043
Achromatopsia (no color)#DFDFDF0.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEE4FF

    #BEE4FF

    oklch(90% 0.054 239.2)

  • #FAD6BB

    #FAD6BB

    oklch(90% 0.054 58.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEE4FF

    #BEE4FF

    oklch(90% 0.054 239.2)

  • #B5E9F2

    #B5E9F2

    oklch(90.1% 0.054 209.3)

  • #D1DEFF

    #D1DEFF

    oklch(90.1% 0.047 268.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEE4FF

    #BEE4FF

    oklch(90% 0.054 239.2)

  • #FFD2CB

    #FFD2CB

    oklch(90% 0.052 28.4)

  • #EDDDB6

    #EDDDB6

    oklch(90.1% 0.054 88.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEE4FF

    #BEE4FF

    oklch(90% 0.054 239.2)

  • #FED0DD

    #FED0DD

    oklch(90.1% 0.054 359.4)

  • #DAE4BC

    #DAE4BC

    oklch(90.1% 0.054 118.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEE4FF

    #BEE4FF

    oklch(90% 0.054 239.2)

  • #F3D2F0

    #F3D2F0

    oklch(90% 0.054 328.9)

  • #FAD6BB

    #FAD6BB

    oklch(90% 0.054 58.9)

  • #C6E9CB

    #C6E9CB

    oklch(90.1% 0.055 149.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEE4FF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEE4FF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.