#FBCB8A

Closest named color: Vanilla (#E9D8A6). oklch(87% 0.098 74.3), rgb(251, 203, 138).

Aa

Black text reads best on this color (14.01:1).

About this color

#FBCB8A is a light, moderately saturated orange. In OKLCH its lightness is 87%, its chroma 0.098 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.042 away. Black text reads best on it, at 14.01:1.

Hue familyOranges
Lightnesslight (87%)
Chromamoderately saturated (0.098)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.01:1
White text1.49:1

Values

HEX#FBCB8A
RGBrgb(251, 203, 138)
HSLhsl(35, 93%, 76%)
OKLCHoklch(87% 0.098 74.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBCB8A 1.49:1 Fails Lc -26.4 Dividers and decoration only
Black text on #FBCB8A 14.01:1 AAA Lc 80.4 Fine for body text
#FBCB8A text on white 1.49:1 Fails Lc 23.3 Dividers and decoration only
#FBCB8A text on black 14.01:1 AAA Lc -79.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4E9

    oklch(97% 0.017 76.1)

  2. Step 100

    100

    #F9E7D0

    oklch(93.6% 0.036 74.1)

  3. Step 200

    200 (this color)

    #FBCB8A

    oklch(87% 0.098 74.3)

  4. Step 300

    300

    #F1B45C

    oklch(81% 0.126 74.3)

  5. Step 400

    400

    #D79000

    oklch(70.7% 0.15 74.1)

  6. Step 500

    500

    #B87B00

    oklch(63% 0.133 74.4)

  7. Step 600

    600

    #9B6700

    oklch(55.5% 0.117 74.4)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#FBCB8A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDCC850.045
Deuteranopia (no green cones)#E8D88C0.041
Tritanopia (no blue cones)#FFBEBB0.080
Achromatopsia (no color)#D3D3D30.099

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBCB8A

    #FBCB8A

    oklch(87% 0.098 74.3)

  • #B7D7FF

    #B7D7FF

    oklch(86.9% 0.065 254.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBCB8A

    #FBCB8A

    oklch(87% 0.098 74.3)

  • #FFC5AD

    #FFC5AD

    oklch(86.9% 0.074 43.5)

  • #DED88B

    #DED88B

    oklch(87% 0.098 104.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBCB8A

    #FBCB8A

    oklch(87% 0.098 74.3)

  • #93E1FF

    #93E1FF

    oklch(87% 0.087 224.3)

  • #CECFFF

    #CECFFF

    oklch(87% 0.066 284)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBCB8A

    #FBCB8A

    oklch(87% 0.098 74.3)

  • #7FE9E7

    #7FE9E7

    oklch(87% 0.099 193.9)

  • #EBC2FF

    #EBC2FF

    oklch(86.9% 0.093 314.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBCB8A

    #FBCB8A

    oklch(87% 0.098 74.3)

  • #94E9C3

    #94E9C3

    oklch(86.9% 0.099 164.3)

  • #B7D7FF

    #B7D7FF

    oklch(86.9% 0.065 254.2)

  • #FFBDE2

    #FFBDE2

    oklch(86.9% 0.089 344.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBCB8A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBCB8A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.