#FAC966

Closest named color: Sunglow (#FFD166). oklch(86% 0.129 83.1), rgb(250, 201, 102).

Aa

Black text reads best on this color (13.61:1).

About this color

#FAC966 is a light, moderately saturated orange. In OKLCH its lightness is 86%, its chroma 0.129 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Sunglow (#FFD166), ΔE 0.022 away. Black text reads best on it, at 13.61:1.

Hue familyOranges
Lightnesslight (86%)
Chromamoderately saturated (0.129)
Temperaturewarm
Nearest nameSunglow (#FFD166)
Black text13.61:1
White text1.54:1

Values

HEX#FAC966
RGBrgb(250, 201, 102)
HSLhsl(40, 94%, 69%)
OKLCHoklch(86% 0.129 83.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FAC966 1.54:1 Fails Lc -28.2 Dividers and decoration only
Black text on #FAC966 13.61:1 AAA Lc 78.9 Fine for body text
#FAC966 text on white 1.54:1 Fails Lc 24.9 Dividers and decoration only
#FAC966 text on black 13.61:1 AAA Lc -78.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FDF5E5

    oklch(97.2% 0.023 84.6)

  2. Step 100

    100

    #FAE8C6

    oklch(93.7% 0.049 83.4)

  3. Step 200

    200 (this color)

    #FAC966

    oklch(86% 0.129 83.1)

  4. Step 300

    300

    #F4B501

    oklch(81% 0.166 83.2)

  5. Step 400

    400

    #CC9600

    oklch(70.6% 0.145 82.8)

  6. Step 500

    500

    #AF8100

    oklch(63.2% 0.13 83.3)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332300

    oklch(26.8% 0.055 83)

Export this scale for Tailwind in the Tailwind colors tool

#FAC966 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DEC95C0.045
Deuteranopia (no green cones)#EAD5690.036
Tritanopia (no blue cones)#FFBAB30.110
Achromatopsia (no color)#D0D0D00.129

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FAC966

    #FAC966

    oklch(86% 0.129 83.1)

  • #BAD2FF

    #BAD2FF

    oklch(86.1% 0.068 262.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FAC966

    #FAC966

    oklch(86% 0.129 83.1)

  • #FFC29C

    #FFC29C

    oklch(86% 0.087 53.2)

  • #D1DA72

    #D1DA72

    oklch(86% 0.129 113.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FAC966

    #FAC966

    oklch(86% 0.129 83.1)

  • #99DBFF

    #99DBFF

    oklch(86% 0.083 232.9)

  • #D2C8FF

    #D2C8FF

    oklch(85.9% 0.076 293.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FAC966

    #FAC966

    oklch(86% 0.129 83.1)

  • #4BEAF6

    #4BEAF6

    oklch(86.1% 0.129 202.4)

  • #F8B6FF

    #F8B6FF

    oklch(86% 0.121 323.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FAC966

    #FAC966

    oklch(86% 0.129 83.1)

  • #66ECC9

    #66ECC9

    oklch(85.9% 0.129 173.2)

  • #BAD2FF

    #BAD2FF

    oklch(86.1% 0.068 262.9)

  • #FFBAD6

    #FFBAD6

    oklch(86% 0.087 353)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FAC966, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FAC966 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.