#F7CA86

Closest named color: Sand (#E2CA76). oklch(86.3% 0.1 77.2), rgb(247, 202, 134).

Aa

Black text reads best on this color (13.74:1).

About this color

#F7CA86 is a light, moderately saturated orange. In OKLCH its lightness is 86%, its chroma 0.100 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.038 away. Black text reads best on it, at 13.74:1.

Hue familyOranges
Lightnesslight (86%)
Chromamoderately saturated (0.100)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.74:1
White text1.52:1

Values

HEX#F7CA86
RGBrgb(247, 202, 134)
HSLhsl(36, 88%, 75%)
OKLCHoklch(86.3% 0.1 77.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F7CA86 1.52:1 Fails Lc -27.6 Dividers and decoration only
Black text on #F7CA86 13.74:1 AAA Lc 79.4 Fine for body text
#F7CA86 text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#F7CA86 text on black 13.74:1 AAA Lc -78.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4E9

    oklch(97% 0.017 76.1)

  2. Step 100

    100

    #F8E7CF

    oklch(93.5% 0.037 76.6)

  3. Step 200

    200 (this color)

    #F7CA86

    oklch(86.3% 0.1 77.2)

  4. Step 300

    300

    #EFB558

    oklch(80.9% 0.129 76.9)

  5. Step 400

    400

    #D39200

    oklch(70.6% 0.148 77.1)

  6. Step 500

    500

    #B57D00

    oklch(63.1% 0.132 77.3)

  7. Step 600

    600

    #996900

    oklch(55.7% 0.116 77.3)

  8. Step 700

    700

    #815800

    oklch(49.2% 0.103 77.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#F7CA86 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCCB810.041
Deuteranopia (no green cones)#E7D6880.036
Tritanopia (no blue cones)#FFBEB90.082
Achromatopsia (no color)#D1D1D10.100

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F7CA86

    #F7CA86

    oklch(86.3% 0.1 77.2)

  • #B6D4FF

    #B6D4FF

    oklch(86.2% 0.068 257.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F7CA86

    #F7CA86

    oklch(86.3% 0.1 77.2)

  • #FFC3A5

    #FFC3A5

    oklch(86.4% 0.08 47.8)

  • #D9D789

    #D9D789

    oklch(86.3% 0.099 107)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F7CA86

    #F7CA86

    oklch(86.3% 0.1 77.2)

  • #92DEFF

    #92DEFF

    oklch(86.3% 0.088 227.3)

  • #CECCFF

    #CECCFF

    oklch(86.4% 0.07 286.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F7CA86

    #F7CA86

    oklch(86.3% 0.1 77.2)

  • #7BE7E9

    #7BE7E9

    oklch(86.5% 0.1 197.1)

  • #EDBEFE

    #EDBEFE

    oklch(86.4% 0.1 317)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F7CA86

    #F7CA86

    oklch(86.3% 0.1 77.2)

  • #8EE7C5

    #8EE7C5

    oklch(86.2% 0.099 167.7)

  • #B6D4FF

    #B6D4FF

    oklch(86.2% 0.068 257.4)

  • #FFBADD

    #FFBADD

    oklch(86.3% 0.091 347.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F7CA86, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F7CA86 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.