#F6CC86

Closest named color: Sand (#E2CA76). oklch(86.6% 0.1 79.6), rgb(246, 204, 134).

Aa

Black text reads best on this color (13.89:1).

About this color

#F6CC86 is a light, moderately saturated orange. In OKLCH its lightness is 87%, its chroma 0.100 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.037 away. Black text reads best on it, at 13.89:1.

Hue familyOranges
Lightnesslight (87%)
Chromamoderately saturated (0.100)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.89:1
White text1.51:1

Values

HEX#F6CC86
RGBrgb(246, 204, 134)
HSLhsl(38, 86%, 75%)
OKLCHoklch(86.6% 0.1 79.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6CC86 1.51:1 Fails Lc -27.0 Dividers and decoration only
Black text on #F6CC86 13.89:1 AAA Lc 80.0 Fine for body text
#F6CC86 text on white 1.51:1 Fails Lc 23.8 Dividers and decoration only
#F6CC86 text on black 13.89:1 AAA Lc -79.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4E9

    oklch(97% 0.017 76.1)

  2. Step 100

    100

    #F7E8CF

    oklch(93.6% 0.037 80.6)

  3. Step 200

    200 (this color)

    #F6CC86

    oklch(86.6% 0.1 79.6)

  4. Step 300

    300

    #ECB757

    oklch(81% 0.128 80)

  5. Step 400

    400

    #D09400

    oklch(70.7% 0.147 79.7)

  6. Step 500

    500

    #B37F00

    oklch(63.2% 0.131 79.8)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #352300

    oklch(27.1% 0.056 79.9)

Export this scale for Tailwind in the Tailwind colors tool

#F6CC86 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DECC810.037
Deuteranopia (no green cones)#E8D6880.031
Tritanopia (no blue cones)#FFC0BB0.084
Achromatopsia (no color)#D2D2D20.100

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6CC86

    #F6CC86

    oklch(86.6% 0.1 79.6)

  • #BAD5FF

    #BAD5FF

    oklch(86.7% 0.065 259.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6CC86

    #F6CC86

    oklch(86.6% 0.1 79.6)

  • #FFC4A5

    #FFC4A5

    oklch(86.6% 0.08 49)

  • #D7D98B

    #D7D98B

    oklch(86.6% 0.1 109.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6CC86

    #F6CC86

    oklch(86.6% 0.1 79.6)

  • #99DEFF

    #99DEFF

    oklch(86.6% 0.083 229.5)

  • #D1CCFF

    #D1CCFF

    oklch(86.6% 0.07 289.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6CC86

    #F6CC86

    oklch(86.6% 0.1 79.6)

  • #7BE7EC

    #7BE7EC

    oklch(86.6% 0.1 199.4)

  • #F0BEFD

    #F0BEFD

    oklch(86.6% 0.1 319.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6CC86

    #F6CC86

    oklch(86.6% 0.1 79.6)

  • #8DE9C9

    #8DE9C9

    oklch(86.7% 0.1 169.7)

  • #BAD5FF

    #BAD5FF

    oklch(86.7% 0.065 259.1)

  • #FFBCDB

    #FFBCDB

    oklch(86.5% 0.086 349.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6CC86, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6CC86 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.