#F4CA83

Closest named color: Sand (#E2CA76). oklch(86% 0.101 79.9), rgb(244, 202, 131).

Aa

Black text reads best on this color (13.62:1).

About this color

#F4CA83 is a light, moderately saturated orange. In OKLCH its lightness is 86%, its chroma 0.101 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.032 away. Black text reads best on it, at 13.62:1.

Hue familyOranges
Lightnesslight (86%)
Chromamoderately saturated (0.101)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.62:1
White text1.54:1

Values

HEX#F4CA83
RGBrgb(244, 202, 131)
HSLhsl(38, 84%, 74%)
OKLCHoklch(86% 0.101 79.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4CA83 1.54:1 Fails Lc -28.2 Dividers and decoration only
Black text on #F4CA83 13.62:1 AAA Lc 78.9 Fine for body text
#F4CA83 text on white 1.54:1 Fails Lc 24.9 Dividers and decoration only
#F4CA83 text on black 13.62:1 AAA Lc -78.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4E9

    oklch(97% 0.017 76.1)

  2. Step 100

    100

    #F7E8CE

    oklch(93.6% 0.038 81.5)

  3. Step 200

    200 (this color)

    #F4CA83

    oklch(86% 0.101 79.9)

  4. Step 300

    300

    #ECB755

    oklch(80.9% 0.13 80.4)

  5. Step 400

    400

    #D09400

    oklch(70.7% 0.147 79.7)

  6. Step 500

    500

    #B27F00

    oklch(63.1% 0.131 80.3)

  7. Step 600

    600

    #966A00

    oklch(55.5% 0.115 79.9)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #352300

    oklch(27.1% 0.056 79.9)

Export this scale for Tailwind in the Tailwind colors tool

#F4CA83 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCCA7D0.037
Deuteranopia (no green cones)#E6D4850.031
Tritanopia (no blue cones)#FFBEB80.085
Achromatopsia (no color)#D0D0D00.101

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4CA83

    #F4CA83

    oklch(86% 0.101 79.9)

  • #B7D2FF

    #B7D2FF

    oklch(85.9% 0.069 260.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4CA83

    #F4CA83

    oklch(86% 0.101 79.9)

  • #FFC1A0

    #FFC1A0

    oklch(85.9% 0.084 49.2)

  • #D5D788

    #D5D788

    oklch(86% 0.101 109.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4CA83

    #F4CA83

    oklch(86% 0.101 79.9)

  • #94DCFF

    #94DCFF

    oklch(85.9% 0.087 230)

  • #D0C9FF

    #D0C9FF

    oklch(85.9% 0.075 290.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4CA83

    #F4CA83

    oklch(86% 0.101 79.9)

  • #78E5EB

    #78E5EB

    oklch(86% 0.101 200.2)

  • #EFBCFB

    #EFBCFB

    oklch(86.1% 0.101 319.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4CA83

    #F4CA83

    oklch(86% 0.101 79.9)

  • #89E7C7

    #89E7C7

    oklch(86.1% 0.101 170)

  • #B7D2FF

    #B7D2FF

    oklch(85.9% 0.069 260.6)

  • #FFB9D9

    #FFB9D9

    oklch(86% 0.09 350.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4CA83, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4CA83 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.