#F3C883

Closest named color: Sand (#E2CA76). oklch(85.5% 0.1 78.7), rgb(243, 200, 131).

Aa

Black text reads best on this color (13.40:1).

About this color

#F3C883 is a light, moderately saturated orange. In OKLCH its lightness is 86%, its chroma 0.100 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.032 away. Black text reads best on it, at 13.40:1.

Hue familyOranges
Lightnesslight (86%)
Chromamoderately saturated (0.100)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.40:1
White text1.56:1

Values

HEX#F3C883
RGBrgb(243, 200, 131)
HSLhsl(37, 82%, 73%)
OKLCHoklch(85.5% 0.1 78.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3C883 1.56:1 Fails Lc -29.2 Dividers and decoration only
Black text on #F3C883 13.40:1 AAA Lc 77.9 Fine for body text
#F3C883 text on white 1.56:1 Fails Lc 25.8 Dividers and decoration only
#F3C883 text on black 13.40:1 AAA Lc -77.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4E9

    oklch(97% 0.017 76.1)

  2. Step 100

    100

    #F8E8CF

    oklch(93.7% 0.037 79.1)

  3. Step 200

    200 (this color)

    #F3C883

    oklch(85.5% 0.1 78.7)

  4. Step 300

    300

    #EDB658

    oklch(80.9% 0.128 78.6)

  5. Step 400

    400

    #D19300

    oklch(70.6% 0.147 78.6)

  6. Step 500

    500

    #B47E00

    oklch(63.1% 0.131 78.5)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #805800

    oklch(49.1% 0.102 78.1)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #583C00

    oklch(37.8% 0.079 79.1)

  11. Step 950

    950

    #352200

    oklch(26.9% 0.056 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#F3C883 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAC87E0.038
Deuteranopia (no green cones)#E4D3850.034
Tritanopia (no blue cones)#FFBCB70.084
Achromatopsia (no color)#CECECE0.100

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3C883

    #F3C883

    oklch(85.5% 0.1 78.7)

  • #B3D1FF

    #B3D1FF

    oklch(85.4% 0.072 258.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3C883

    #F3C883

    oklch(85.5% 0.1 78.7)

  • #FFBF9E

    #FFBF9E

    oklch(85.5% 0.086 48.4)

  • #D5D587

    #D5D587

    oklch(85.5% 0.1 108.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3C883

    #F3C883

    oklch(85.5% 0.1 78.7)

  • #8EDCFF

    #8EDCFF

    oklch(85.6% 0.091 228.2)

  • #CDC8FF

    #CDC8FF

    oklch(85.5% 0.076 288.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3C883

    #F3C883

    oklch(85.5% 0.1 78.7)

  • #78E4E8

    #78E4E8

    oklch(85.6% 0.1 198.6)

  • #ECBBFA

    #ECBBFA

    oklch(85.6% 0.1 318.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3C883

    #F3C883

    oklch(85.5% 0.1 78.7)

  • #8AE5C4

    #8AE5C4

    oklch(85.6% 0.1 168.7)

  • #B3D1FF

    #B3D1FF

    oklch(85.4% 0.072 258.8)

  • #FFB6DA

    #FFB6DA

    oklch(85.5% 0.096 348.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3C883, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3C883 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.