#F2D482

Closest named color: Sandy (#F1DA7A). oklch(87.8% 0.107 90), rgb(242, 212, 130).

Aa

Black text reads best on this color (14.51:1).

About this color

#F2D482 is a light, moderately saturated yellow. In OKLCH its lightness is 88%, its chroma 0.107 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Sandy (#F1DA7A), ΔE 0.020 away. Black text reads best on it, at 14.51:1.

Hue familyYellows
Lightnesslight (88%)
Chromamoderately saturated (0.107)
Temperaturewarm
Nearest nameSandy (#F1DA7A)
Black text14.51:1
White text1.44:1

Values

HEX#F2D482
RGBrgb(242, 212, 130)
HSLhsl(44, 81%, 73%)
OKLCHoklch(87.8% 0.107 90)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2D482 1.44:1 Fails Lc -24.2 Dividers and decoration only
Black text on #F2D482 14.51:1 AAA Lc 82.5 Fine for body text
#F2D482 text on white 1.44:1 Fails Lc 21.3 Dividers and decoration only
#F2D482 text on black 14.51:1 AAA Lc -82.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E8

    oklch(97% 0.018 89.4)

  2. Step 100

    100

    #F4E9CC

    oklch(93.5% 0.04 89.7)

  3. Step 200

    200 (this color)

    #F2D482

    oklch(87.8% 0.107 90)

  4. Step 300

    300

    #E3BC49

    oklch(80.9% 0.138 90)

  5. Step 400

    400

    #C39B00

    oklch(70.6% 0.144 90.2)

  6. Step 500

    500

    #A88500

    oklch(63.2% 0.129 90)

  7. Step 600

    600

    #8D6F00

    oklch(55.5% 0.113 89.9)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#F2D482 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5D27B0.022
Deuteranopia (no green cones)#ECDA850.016
Tritanopia (no blue cones)#FFC8C00.095
Achromatopsia (no color)#D6D6D60.107

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2D482

    #F2D482

    oklch(87.8% 0.107 90)

  • #C7D6FF

    #C7D6FF

    oklch(87.8% 0.059 269.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2D482

    #F2D482

    oklch(87.8% 0.107 90)

  • #FFCBA1

    #FFCBA1

    oklch(87.8% 0.081 60.4)

  • #CDE290

    #CDE290

    oklch(87.8% 0.108 120.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2D482

    #F2D482

    oklch(87.8% 0.107 90)

  • #AFDDFF

    #AFDDFF

    oklch(87.7% 0.067 240.5)

  • #DDCDFF

    #DDCDFF

    oklch(87.7% 0.07 299.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2D482

    #F2D482

    oklch(87.8% 0.107 90)

  • #78EAFE

    #78EAFE

    oklch(87.7% 0.107 210.4)

  • #FFBEF8

    #FFBEF8

    oklch(87.8% 0.105 330.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2D482

    #F2D482

    oklch(87.8% 0.107 90)

  • #7FEED9

    #7FEED9

    oklch(87.7% 0.107 179.9)

  • #C7D6FF

    #C7D6FF

    oklch(87.8% 0.059 269.4)

  • #FFC4D5

    #FFC4D5

    oklch(87.8% 0.071 359.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2D482, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2D482 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.