#F1D376

Closest named color: Sandy (#F1DA7A). oklch(87.3% 0.118 92), rgb(241, 211, 118).

Aa

Black text reads best on this color (14.31:1).

About this color

#F1D376 is a light, moderately saturated yellow. In OKLCH its lightness is 87%, its chroma 0.118 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Sandy (#F1DA7A), ΔE 0.017 away. Black text reads best on it, at 14.31:1.

Hue familyYellows
Lightnesslight (87%)
Chromamoderately saturated (0.118)
Temperaturewarm
Nearest nameSandy (#F1DA7A)
Black text14.31:1
White text1.46:1

Values

HEX#F1D376
RGBrgb(241, 211, 118)
HSLhsl(45, 81%, 70%)
OKLCHoklch(87.3% 0.118 92)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1D376 1.46:1 Fails Lc -25.1 Dividers and decoration only
Black text on #F1D376 14.31:1 AAA Lc 81.7 Fine for body text
#F1D376 text on white 1.46:1 Fails Lc 22.0 Dividers and decoration only
#F1D376 text on black 14.31:1 AAA Lc -81.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E7

    oklch(97% 0.019 90.5)

  2. Step 100

    100

    #F4EAC9

    oklch(93.6% 0.045 93.1)

  3. Step 200

    200 (this color)

    #F1D376

    oklch(87.3% 0.118 92)

  4. Step 300

    300

    #E4BC33

    oklch(80.8% 0.151 91.5)

  5. Step 400

    400

    #C19C00

    oklch(70.6% 0.144 91.7)

  6. Step 500

    500

    #A68600

    oklch(63.2% 0.129 91.9)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#F1D376 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5D06E0.022
Deuteranopia (no green cones)#ECD97A0.015
Tritanopia (no blue cones)#FFC6BD0.106
Achromatopsia (no color)#D5D5D50.118

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1D376

    #F1D376

    oklch(87.3% 0.118 92)

  • #C7D4FF

    #C7D4FF

    oklch(87.4% 0.061 271.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1D376

    #F1D376

    oklch(87.3% 0.118 92)

  • #FFC99B

    #FFC99B

    oklch(87.3% 0.086 61.8)

  • #C8E288

    #C8E288

    oklch(87.3% 0.119 122)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1D376

    #F1D376

    oklch(87.3% 0.118 92)

  • #AEDCFF

    #AEDCFF

    oklch(87.4% 0.068 241.3)

  • #DECAFF

    #DECAFF

    oklch(87.3% 0.075 302.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1D376

    #F1D376

    oklch(87.3% 0.118 92)

  • #74E9FF

    #74E9FF

    oklch(87.4% 0.11 211.5)

  • #FFBCF4

    #FFBCF4

    oklch(87.4% 0.105 332.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1D376

    #F1D376

    oklch(87.3% 0.118 92)

  • #6EEFDB

    #6EEFDB

    oklch(87.4% 0.118 181.8)

  • #C7D4FF

    #C7D4FF

    oklch(87.4% 0.061 271.9)

  • #FFC2D1

    #FFC2D1

    oklch(87.3% 0.072 2.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1D376, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1D376 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.