#F1CC85

Closest named color: Sand (#E2CA76). oklch(86.1% 0.099 83), rgb(241, 204, 133).

Aa

Black text reads best on this color (13.71:1).

About this color

#F1CC85 is a light, moderately saturated orange. In OKLCH its lightness is 86%, its chroma 0.099 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.030 away. Black text reads best on it, at 13.71:1.

Hue familyOranges
Lightnesslight (86%)
Chromamoderately saturated (0.099)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.71:1
White text1.53:1

Values

HEX#F1CC85
RGBrgb(241, 204, 133)
HSLhsl(39, 79%, 73%)
OKLCHoklch(86.1% 0.099 83)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1CC85 1.53:1 Fails Lc -27.8 Dividers and decoration only
Black text on #F1CC85 13.71:1 AAA Lc 79.2 Fine for body text
#F1CC85 text on white 1.53:1 Fails Lc 24.5 Dividers and decoration only
#F1CC85 text on black 13.71:1 AAA Lc -78.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF5E9

    oklch(97.2% 0.017 84.6)

  2. Step 100

    100

    #F6E8CF

    oklch(93.6% 0.036 82.2)

  3. Step 200

    200 (this color)

    #F1CC85

    oklch(86.1% 0.099 83)

  4. Step 300

    300

    #E8B958

    oklch(80.9% 0.127 83.3)

  5. Step 400

    400

    #CC9600

    oklch(70.6% 0.145 82.8)

  6. Step 500

    500

    #AF8100

    oklch(63.2% 0.13 83.3)

  7. Step 600

    600

    #946C00

    oklch(55.7% 0.115 82.9)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332300

    oklch(26.8% 0.055 83)

Export this scale for Tailwind in the Tailwind colors tool

#F1CC85 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDCB800.031
Deuteranopia (no green cones)#E6D5870.026
Tritanopia (no blue cones)#FFC0BA0.086
Achromatopsia (no color)#D1D1D10.099

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1CC85

    #F1CC85

    oklch(86.1% 0.099 83)

  • #BAD2FF

    #BAD2FF

    oklch(86.1% 0.068 262.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1CC85

    #F1CC85

    oklch(86.1% 0.099 83)

  • #FFC39D

    #FFC39D

    oklch(86.2% 0.085 53.6)

  • #D1D98C

    #D1D98C

    oklch(86.1% 0.099 113.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1CC85

    #F1CC85

    oklch(86.1% 0.099 83)

  • #9ADBFF

    #9ADBFF

    oklch(86% 0.083 233.3)

  • #D3C9FF

    #D3C9FF

    oklch(86.2% 0.075 293.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1CC85

    #F1CC85

    oklch(86.1% 0.099 83)

  • #7CE5EE

    #7CE5EE

    oklch(86.2% 0.098 202.8)

  • #F1BCF7

    #F1BCF7

    oklch(86.1% 0.098 323)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1CC85

    #F1CC85

    oklch(86.1% 0.099 83)

  • #89E7CB

    #89E7CB

    oklch(86.2% 0.099 172.8)

  • #BAD2FF

    #BAD2FF

    oklch(86.1% 0.068 262.9)

  • #FFBBD6

    #FFBBD6

    oklch(86.2% 0.085 353.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1CC85, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1CC85 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.