#F0D592

Closest named color: Vanilla (#E9D8A6). oklch(88% 0.09 88.5), rgb(240, 213, 146).

Aa

Black text reads best on this color (14.63:1).

About this color

#F0D592 is a light, moderately saturated orange. In OKLCH its lightness is 88%, its chroma 0.090 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.023 away. Black text reads best on it, at 14.63:1.

Hue familyOranges
Lightnesslight (88%)
Chromamoderately saturated (0.090)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.63:1
White text1.43:1

Values

HEX#F0D592
RGBrgb(240, 213, 146)
HSLhsl(43, 76%, 76%)
OKLCHoklch(88% 0.09 88.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0D592 1.43:1 Fails Lc -23.7 Dividers and decoration only
Black text on #F0D592 14.63:1 AAA Lc 82.9 Fine for body text
#F0D592 text on white 1.43:1 Fails Lc 20.8 Dividers and decoration only
#F0D592 text on black 14.63:1 AAA Lc -82.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EA

    oklch(97.1% 0.015 86.4)

  2. Step 100

    100

    #F3E9D1

    oklch(93.6% 0.033 88.1)

  3. Step 200

    200 (this color)

    #F0D592

    oklch(88% 0.09 88.5)

  4. Step 300

    300

    #DFBC63

    oklch(80.8% 0.115 88.2)

  5. Step 400

    400

    #C59A00

    oklch(70.6% 0.144 88.6)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8F6F00

    oklch(55.8% 0.114 88.6)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #634C00

    oklch(42.9% 0.088 88.6)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312400

    oklch(26.8% 0.055 88.3)

Export this scale for Tailwind in the Tailwind colors tool

#F0D592 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4D38D0.020
Deuteranopia (no green cones)#EBDB940.016
Tritanopia (no blue cones)#FECAC40.082
Achromatopsia (no color)#D7D7D70.090

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0D592

    #F0D592

    oklch(88% 0.09 88.5)

  • #C7D7FF

    #C7D7FF

    oklch(88% 0.058 268)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0D592

    #F0D592

    oklch(88% 0.09 88.5)

  • #FFCCA5

    #FFCCA5

    oklch(88.1% 0.077 58.9)

  • #D1E09C

    #D1E09C

    oklch(87.9% 0.09 118.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0D592

    #F0D592

    oklch(88% 0.09 88.5)

  • #B0DFFF

    #B0DFFF

    oklch(88.1% 0.066 238.3)

  • #DDCFFF

    #DDCFFF

    oklch(88.1% 0.067 298.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0D592

    #F0D592

    oklch(88% 0.09 88.5)

  • #8CE9F7

    #8CE9F7

    oklch(88.1% 0.091 208)

  • #F9C3F6

    #F9C3F6

    oklch(88.1% 0.09 328.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0D592

    #F0D592

    oklch(88% 0.09 88.5)

  • #93ECD8

    #93ECD8

    oklch(88.1% 0.091 178.2)

  • #C7D7FF

    #C7D7FF

    oklch(88% 0.058 268)

  • #FFC5D7

    #FFC5D7

    oklch(88% 0.07 358.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0D592, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0D592 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.