#F0CBC2

Closest named color: Light Rose (#FFC5CB). oklch(87.1% 0.044 33.9), rgb(240, 203, 194).

Aa

Black text reads best on this color (14.02:1).

About this color

#F0CBC2 is a light, muted pink. In OKLCH its lightness is 87%, its chroma 0.044 and its hue 34°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.031 away. Black text reads best on it, at 14.02:1.

Hue familyPinks
Lightnesslight (87%)
Chromamuted (0.044)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.02:1
White text1.49:1

Values

HEX#F0CBC2
RGBrgb(240, 203, 194)
HSLhsl(12, 61%, 85%)
OKLCHoklch(87.1% 0.044 33.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0CBC2 1.49:1 Fails Lc -26.4 Dividers and decoration only
Black text on #F0CBC2 14.02:1 AAA Lc 80.4 Fine for body text
#F0CBC2 text on white 1.49:1 Fails Lc 23.3 Dividers and decoration only
#F0CBC2 text on black 14.02:1 AAA Lc -79.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F2

    oklch(97.1% 0.007 39.5)

  2. Step 100

    100

    #F4E6E3

    oklch(93.5% 0.016 32)

  3. Step 200

    200 (this color)

    #F0CBC2

    oklch(87.1% 0.044 33.9)

  4. Step 300

    300

    #E2B4A9

    oklch(80.8% 0.056 33.7)

  5. Step 400

    400

    #D28C7B

    oklch(70.7% 0.09 34.3)

  6. Step 500

    500

    #C56E5A

    oklch(63.2% 0.115 33.9)

  7. Step 600

    600

    #B0543F

    oklch(55.6% 0.125 34.1)

  8. Step 700

    700

    #974431

    oklch(49.1% 0.116 34.2)

  9. Step 800

    800

    #7B3829

    oklch(42.7% 0.097 34)

  10. Step 900

    900

    #633126

    oklch(37.6% 0.075 33.6)

  11. Step 950

    950

    #3A1D17

    oklch(26.9% 0.047 32.7)

Export this scale for Tailwind in the Tailwind colors tool

#F0CBC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CFC10.042
Deuteranopia (no green cones)#DBD6C20.039
Tritanopia (no blue cones)#FAC6C90.023
Achromatopsia (no color)#D3D3D30.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0CBC2

    #F0CBC2

    oklch(87.1% 0.044 33.9)

  • #B5DDE6

    #B5DDE6

    oklch(87.2% 0.044 212.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0CBC2

    #F0CBC2

    oklch(87.1% 0.044 33.9)

  • #EFC9D1

    #EFC9D1

    oklch(87.1% 0.044 3.8)

  • #EACFB7

    #EACFB7

    oklch(87.1% 0.044 63.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0CBC2

    #F0CBC2

    oklch(87.1% 0.044 33.9)

  • #B6DFD8

    #B6DFD8

    oklch(87.2% 0.044 183.8)

  • #BDD9F0

    #BDD9F0

    oklch(87.2% 0.044 243)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0CBC2

    #F0CBC2

    oklch(87.1% 0.044 33.9)

  • #BFDEC8

    #BFDEC8

    oklch(87.2% 0.045 154.5)

  • #CBD3F2

    #CBD3F2

    oklch(87.1% 0.044 274)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0CBC2

    #F0CBC2

    oklch(87.1% 0.044 33.9)

  • #CEDABB

    #CEDABB

    oklch(87.1% 0.044 124.5)

  • #B5DDE6

    #B5DDE6

    oklch(87.2% 0.044 212.9)

  • #DBCEED

    #DBCEED

    oklch(87.1% 0.044 304.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0CBC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0CBC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.