#CBD3F2

Closest named color: Cadet Gray (#CED4DA). oklch(87.1% 0.044 274), rgb(203, 211, 242).

Aa

Black text reads best on this color (14.13:1).

About this color

#CBD3F2 is a light, muted blue. In OKLCH its lightness is 87%, its chroma 0.044 and its hue 274°. Its hue sits on the cool side of the wheel. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.035 away. Black text reads best on it, at 14.13:1.

Hue familyBlues
Lightnesslight (87%)
Chromamuted (0.044)
Temperaturecool
Nearest nameCadet Gray (#CED4DA)
Black text14.13:1
White text1.48:1

Values

HEX#CBD3F2
RGBrgb(203, 211, 242)
HSLhsl(228, 60%, 87%)
OKLCHoklch(87.1% 0.044 274)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CBD3F2 1.48:1 Fails Lc -26.0 Dividers and decoration only
Black text on #CBD3F2 14.13:1 AAA Lc 80.9 Fine for body text
#CBD3F2 text on white 1.48:1 Fails Lc 22.9 Dividers and decoration only
#CBD3F2 text on black 14.13:1 AAA Lc -80.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F4F5FB

    oklch(97.1% 0.008 278.6)

  2. Step 100

    100

    #E6E9F5

    oklch(93.5% 0.016 274.8)

  3. Step 200

    200 (this color)

    #CBD3F2

    oklch(87.1% 0.044 274)

  4. Step 300

    300

    #B5BFE6

    oklch(81% 0.056 273.8)

  5. Step 400

    400

    #8F9DD9

    oklch(70.8% 0.089 273.8)

  6. Step 500

    500

    #7483CF

    oklch(63.1% 0.116 274.1)

  7. Step 600

    600

    #5D6CBC

    oklch(55.7% 0.125 273.7)

  8. Step 700

    700

    #4D59A2

    oklch(49% 0.117 274.2)

  9. Step 800

    800

    #3F4983

    oklch(42.6% 0.097 274.2)

  10. Step 900

    900

    #353E69

    oklch(37.7% 0.074 273.4)

  11. Step 950

    950

    #1F243E

    oklch(26.9% 0.049 274.4)

Export this scale for Tailwind in the Tailwind colors tool

#CBD3F2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CBD5F30.005
Deuteranopia (no green cones)#C8D2F10.005
Tritanopia (no blue cones)#C2D9DD0.040
Achromatopsia (no color)#D4D4D40.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CBD3F2

    #CBD3F2

    oklch(87.1% 0.044 274)

  • #DED5B5

    #DED5B5

    oklch(87.2% 0.044 94.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CBD3F2

    #CBD3F2

    oklch(87.1% 0.044 274)

  • #BDD8F0

    #BDD8F0

    oklch(87% 0.044 245.2)

  • #DACEEC

    #DACEEC

    oklch(87% 0.043 303.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CBD3F2

    #CBD3F2

    oklch(87.1% 0.044 274)

  • #EACFB7

    #EACFB7

    oklch(87.1% 0.044 63.8)

  • #CEDABB

    #CEDABB

    oklch(87.1% 0.044 124.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CBD3F2

    #CBD3F2

    oklch(87.1% 0.044 274)

  • #F0CBC2

    #F0CBC2

    oklch(87.1% 0.044 33.9)

  • #BFDDC8

    #BFDDC8

    oklch(87% 0.043 154.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CBD3F2

    #CBD3F2

    oklch(87.1% 0.044 274)

  • #EFC9D1

    #EFC9D1

    oklch(87.1% 0.044 3.8)

  • #DED5B5

    #DED5B5

    oklch(87.2% 0.044 94.1)

  • #B5DED7

    #B5DED7

    oklch(86.9% 0.044 183.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CBD3F2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CBD3F2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.