#EFD480

Closest named color: Sandy (#F1DA7A). oklch(87.5% 0.108 92.2), rgb(239, 212, 128).

Aa

Black text reads best on this color (14.39:1).

About this color

#EFD480 is a light, moderately saturated yellow. In OKLCH its lightness is 87%, its chroma 0.108 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Sandy (#F1DA7A), ΔE 0.019 away. Black text reads best on it, at 14.39:1.

Hue familyYellows
Lightnesslight (87%)
Chromamoderately saturated (0.108)
Temperaturewarm
Nearest nameSandy (#F1DA7A)
Black text14.39:1
White text1.45:1

Values

HEX#EFD480
RGBrgb(239, 212, 128)
HSLhsl(45, 78%, 72%)
OKLCHoklch(87.5% 0.108 92.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD480 1.45:1 Fails Lc -24.7 Dividers and decoration only
Black text on #EFD480 14.39:1 AAA Lc 82.0 Fine for body text
#EFD480 text on white 1.45:1 Fails Lc 21.7 Dividers and decoration only
#EFD480 text on black 14.39:1 AAA Lc -81.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E8

    oklch(97% 0.018 89.4)

  2. Step 100

    100

    #F3EACC

    oklch(93.6% 0.041 93.2)

  3. Step 200

    200 (this color)

    #EFD480

    oklch(87.5% 0.108 92.2)

  4. Step 300

    300

    #E1BD47

    oklch(80.9% 0.139 91.8)

  5. Step 400

    400

    #C19D00

    oklch(70.8% 0.145 92.3)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EFD480 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5D1790.019
Deuteranopia (no green cones)#EBD9830.013
Tritanopia (no blue cones)#FEC8C00.099
Achromatopsia (no color)#D6D6D60.108

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD480

    #EFD480

    oklch(87.5% 0.108 92.2)

  • #C7D4FF

    #C7D4FF

    oklch(87.4% 0.061 271.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD480

    #EFD480

    oklch(87.5% 0.108 92.2)

  • #FFCA9C

    #FFCA9C

    oklch(87.5% 0.085 62.3)

  • #C9E290

    #C9E290

    oklch(87.5% 0.109 122.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD480

    #EFD480

    oklch(87.5% 0.108 92.2)

  • #AFDCFF

    #AFDCFF

    oklch(87.5% 0.068 241.9)

  • #DFCBFF

    #DFCBFF

    oklch(87.5% 0.074 302.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD480

    #EFD480

    oklch(87.5% 0.108 92.2)

  • #78E9FF

    #78E9FF

    oklch(87.5% 0.107 211.9)

  • #FFBDF4

    #FFBDF4

    oklch(87.5% 0.103 332.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD480

    #EFD480

    oklch(87.5% 0.108 92.2)

  • #7BEDDB

    #7BEDDB

    oklch(87.4% 0.108 182.2)

  • #C7D4FF

    #C7D4FF

    oklch(87.4% 0.061 271.9)

  • #FFC3D2

    #FFC3D2

    oklch(87.5% 0.071 2.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD480, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD480 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.