#EFD1BF

Closest named color: Pale Oak (#DBCFB0). oklch(88.1% 0.042 52.9), rgb(239, 209, 191).

Aa

Black text reads best on this color (14.54:1).

About this color

#EFD1BF is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.042 and its hue 53°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.036 away. Black text reads best on it, at 14.54:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.54:1
White text1.44:1

Values

HEX#EFD1BF
RGBrgb(239, 209, 191)
HSLhsl(22, 60%, 84%)
OKLCHoklch(88.1% 0.042 52.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD1BF 1.44:1 Fails Lc -24.1 Dividers and decoration only
Black text on #EFD1BF 14.54:1 AAA Lc 82.5 Fine for body text
#EFD1BF text on white 1.44:1 Fails Lc 21.2 Dividers and decoration only
#EFD1BF text on black 14.54:1 AAA Lc -82.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F3E7E1

    oklch(93.6% 0.015 48.6)

  3. Step 200

    200 (this color)

    #EFD1BF

    oklch(88.1% 0.042 52.9)

  4. Step 300

    300

    #DDB8A1

    oklch(80.9% 0.053 53.6)

  5. Step 400

    400

    #CB926E

    oklch(70.7% 0.085 53.2)

  6. Step 500

    500

    #BD7646

    oklch(63.2% 0.11 53.5)

  7. Step 600

    600

    #A85D26

    oklch(55.6% 0.119 53.3)

  8. Step 700

    700

    #904C19

    oklch(49.1% 0.11 52.9)

  9. Step 800

    800

    #753F17

    oklch(42.7% 0.092 53.5)

  10. Step 900

    900

    #5F361A

    oklch(37.8% 0.072 53.1)

  11. Step 950

    950

    #382010

    oklch(27.1% 0.046 53.3)

Export this scale for Tailwind in the Tailwind colors tool

#EFD1BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D3BE0.031
Deuteranopia (no green cones)#E0D9BF0.028
Tritanopia (no blue cones)#F8CCCC0.029
Achromatopsia (no color)#D7D7D70.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD1BF

    #EFD1BF

    oklch(88.1% 0.042 52.9)

  • #BEDDEF

    #BEDDEF

    oklch(88.1% 0.041 233.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD1BF

    #EFD1BF

    oklch(88.1% 0.042 52.9)

  • #F2CECB

    #F2CECB

    oklch(88.1% 0.041 23.6)

  • #E5D6B9

    #E5D6B9

    oklch(88.1% 0.042 83.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD1BF

    #EFD1BF

    oklch(88.1% 0.042 52.9)

  • #B9E1E4

    #B9E1E4

    oklch(88.2% 0.042 202)

  • #CAD8F4

    #CAD8F4

    oklch(88% 0.042 264.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD1BF

    #EFD1BF

    oklch(88.1% 0.042 52.9)

  • #BDE1D5

    #BDE1D5

    oklch(88% 0.041 173.1)

  • #D8D3F2

    #D8D3F2

    oklch(88% 0.043 292.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD1BF

    #EFD1BF

    oklch(88.1% 0.042 52.9)

  • #C9DFC6

    #C9DFC6

    oklch(88% 0.041 141.9)

  • #BEDDEF

    #BEDDEF

    oklch(88.1% 0.041 233.4)

  • #E6CFE8

    #E6CFE8

    oklch(88.1% 0.042 323.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD1BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD1BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.