#EFD15A

Closest named color: Maize (#F4D054). oklch(86.4% 0.141 95.1), rgb(239, 209, 90).

Aa

Black text reads best on this color (13.93:1).

About this color

#EFD15A is a light, vivid yellow. In OKLCH its lightness is 86%, its chroma 0.141 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.008 away. Black text reads best on it, at 13.93:1.

Hue familyYellows
Lightnesslight (86%)
Chromavivid (0.141)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.93:1
White text1.50:1

Values

HEX#EFD15A
RGBrgb(239, 209, 90)
HSLhsl(48, 82%, 65%)
OKLCHoklch(86.4% 0.141 95.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD15A 1.50:1 Fails Lc -26.7 Dividers and decoration only
Black text on #EFD15A 13.93:1 AAA Lc 80.2 Fine for body text
#EFD15A text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#EFD15A text on black 13.93:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF6E4

    oklch(97.1% 0.024 96.6)

  2. Step 100

    100

    #F4EAC3

    oklch(93.5% 0.052 95.3)

  3. Step 200

    200 (this color)

    #EFD15A

    oklch(86.4% 0.141 95.1)

  4. Step 300

    300

    #E2BE00

    oklch(80.9% 0.166 95.2)

  5. Step 400

    400

    #BD9E00

    oklch(70.6% 0.145 94.9)

  6. Step 500

    500

    #A28800

    oklch(63.2% 0.13 95.4)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#EFD15A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5CD4D0.021
Deuteranopia (no green cones)#ECD6600.012
Tritanopia (no blue cones)#FFC2B70.128
Achromatopsia (no color)#D2D2D20.141

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD15A

    #EFD15A

    oklch(86.4% 0.141 95.1)

  • #C5D0FF

    #C5D0FF

    oklch(86.5% 0.066 274.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD15A

    #EFD15A

    oklch(86.4% 0.141 95.1)

  • #FFC58E

    #FFC58E

    oklch(86.3% 0.097 64.5)

  • #BDE278

    #BDE278

    oklch(86.3% 0.14 125)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD15A

    #EFD15A

    oklch(86.4% 0.141 95.1)

  • #ABD8FF

    #ABD8FF

    oklch(86.4% 0.072 244.9)

  • #DFC5FF

    #DFC5FF

    oklch(86.4% 0.084 305.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD15A

    #EFD15A

    oklch(86.4% 0.141 95.1)

  • #74E5FF

    #74E5FF

    oklch(86.5% 0.109 214.8)

  • #FFB7EE

    #FFB7EE

    oklch(86.3% 0.108 335.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD15A

    #EFD15A

    oklch(86.4% 0.141 95.1)

  • #3DF0DE

    #3DF0DE

    oklch(86.4% 0.141 184.7)

  • #C5D0FF

    #C5D0FF

    oklch(86.5% 0.066 274.6)

  • #FFBECB

    #FFBECB

    oklch(86.4% 0.076 5.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD15A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD15A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.