#EFCF7B

Closest named color: Sand (#E2CA76). oklch(86.4% 0.11 89.2), rgb(239, 207, 123).

Aa

Black text reads best on this color (13.88:1).

About this color

#EFCF7B is a light, moderately saturated orange. In OKLCH its lightness is 86%, its chroma 0.110 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.024 away. Black text reads best on it, at 13.88:1.

Hue familyOranges
Lightnesslight (86%)
Chromamoderately saturated (0.110)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.88:1
White text1.51:1

Values

HEX#EFCF7B
RGBrgb(239, 207, 123)
HSLhsl(43, 78%, 71%)
OKLCHoklch(86.4% 0.11 89.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCF7B 1.51:1 Fails Lc -27.0 Dividers and decoration only
Black text on #EFCF7B 13.88:1 AAA Lc 79.9 Fine for body text
#EFCF7B text on white 1.51:1 Fails Lc 23.8 Dividers and decoration only
#EFCF7B text on black 13.88:1 AAA Lc -79.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E8

    oklch(97% 0.018 89.4)

  2. Step 100

    100

    #F5E9CC

    oklch(93.6% 0.04 88.2)

  3. Step 200

    200 (this color)

    #EFCF7B

    oklch(86.4% 0.11 89.2)

  4. Step 300

    300

    #E5BB44

    oklch(80.8% 0.141 89)

  5. Step 400

    400

    #C49B00

    oklch(70.7% 0.145 89.7)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#EFCF7B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0CD740.025
Deuteranopia (no green cones)#E8D67E0.019
Tritanopia (no blue cones)#FFC2BB0.100
Achromatopsia (no color)#D2D2D20.110

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCF7B

    #EFCF7B

    oklch(86.4% 0.11 89.2)

  • #C0D1FF

    #C0D1FF

    oklch(86.3% 0.067 269.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCF7B

    #EFCF7B

    oklch(86.4% 0.11 89.2)

  • #FFC597

    #FFC597

    oklch(86.5% 0.09 59.6)

  • #CADD89

    #CADD89

    oklch(86.4% 0.11 119.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCF7B

    #EFCF7B

    oklch(86.4% 0.11 89.2)

  • #A5DAFF

    #A5DAFF

    oklch(86.4% 0.075 239.2)

  • #D9C8FF

    #D9C8FF

    oklch(86.5% 0.077 298.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCF7B

    #EFCF7B

    oklch(86.4% 0.11 89.2)

  • #70E6F9

    #70E6F9

    oklch(86.4% 0.109 209.3)

  • #FBB8F6

    #FBB8F6

    oklch(86.3% 0.111 329)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCF7B

    #EFCF7B

    oklch(86.4% 0.11 89.2)

  • #78EAD4

    #78EAD4

    oklch(86.4% 0.11 179.4)

  • #C0D1FF

    #C0D1FF

    oklch(86.3% 0.067 269.1)

  • #FFBDD1

    #FFBDD1

    oklch(86.4% 0.08 359)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCF7B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCF7B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.