#EFCF5D

Closest named color: Maize (#F4D054). oklch(86% 0.137 93.6), rgb(239, 207, 93).

Aa

Black text reads best on this color (13.75:1).

About this color

#EFCF5D is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.137 and its hue 94°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.010 away. Black text reads best on it, at 13.75:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.137)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.75:1
White text1.52:1

Values

HEX#EFCF5D
RGBrgb(239, 207, 93)
HSLhsl(47, 82%, 65%)
OKLCHoklch(86% 0.137 93.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCF5D 1.52:1 Fails Lc -27.6 Dividers and decoration only
Black text on #EFCF5D 13.75:1 AAA Lc 79.4 Fine for body text
#EFCF5D text on white 1.52:1 Fails Lc 24.3 Dividers and decoration only
#EFCF5D text on black 13.75:1 AAA Lc -78.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF6E4

    oklch(97.2% 0.024 94.1)

  2. Step 100

    100

    #F5EAC4

    oklch(93.6% 0.051 93.8)

  3. Step 200

    200 (this color)

    #EFCF5D

    oklch(86% 0.137 93.6)

  4. Step 300

    300

    #E4BD00

    oklch(80.9% 0.166 93.9)

  5. Step 400

    400

    #BF9D00

    oklch(70.6% 0.145 93.3)

  6. Step 500

    500

    #A48700

    oklch(63.2% 0.129 93.7)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745F00

    oklch(49.2% 0.101 93.8)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2500

    oklch(26.8% 0.055 93.5)

Export this scale for Tailwind in the Tailwind colors tool

#EFCF5D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3CB510.024
Deuteranopia (no green cones)#EBD5620.015
Tritanopia (no blue cones)#FFC0B60.125
Achromatopsia (no color)#D1D1D10.137

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCF5D

    #EFCF5D

    oklch(86% 0.137 93.6)

  • #C2CFFF

    #C2CFFF

    oklch(86.1% 0.068 273)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCF5D

    #EFCF5D

    oklch(86% 0.137 93.6)

  • #FFC48D

    #FFC48D

    oklch(86.1% 0.098 63.9)

  • #BFE077

    #BFE077

    oklch(86% 0.137 123.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCF5D

    #EFCF5D

    oklch(86% 0.137 93.6)

  • #A7D7FF

    #A7D7FF

    oklch(85.9% 0.075 243.9)

  • #DDC4FF

    #DDC4FF

    oklch(86.1% 0.085 304)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCF5D

    #EFCF5D

    oklch(86% 0.137 93.6)

  • #68E5FF

    #68E5FF

    oklch(86.1% 0.116 213.5)

  • #FFB5F1

    #FFB5F1

    oklch(86.1% 0.114 333.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCF5D

    #EFCF5D

    oklch(86% 0.137 93.6)

  • #47EEDA

    #47EEDA

    oklch(86% 0.137 183.3)

  • #C2CFFF

    #C2CFFF

    oklch(86.1% 0.068 273)

  • #FFBCCB

    #FFBCCB

    oklch(86.1% 0.079 4.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCF5D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCF5D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.