#EFCE6C

Closest named color: Maize (#F4D054). oklch(86% 0.123 91.1), rgb(239, 206, 108).

Aa

Black text reads best on this color (13.71:1).

About this color

#EFCE6C is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.123 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.023 away. Black text reads best on it, at 13.71:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.123)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.71:1
White text1.53:1

Values

HEX#EFCE6C
RGBrgb(239, 206, 108)
HSLhsl(45, 80%, 68%)
OKLCHoklch(86% 0.123 91.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCE6C 1.53:1 Fails Lc -27.8 Dividers and decoration only
Black text on #EFCE6C 13.71:1 AAA Lc 79.2 Fine for body text
#EFCE6C text on white 1.53:1 Fails Lc 24.5 Dividers and decoration only
#EFCE6C text on black 13.71:1 AAA Lc -78.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF5E6

    oklch(97.1% 0.021 88.7)

  2. Step 100

    100

    #F5E9C8

    oklch(93.5% 0.045 90.4)

  3. Step 200

    200 (this color)

    #EFCE6C

    oklch(86% 0.123 91.1)

  4. Step 300

    300

    #E7BB22

    oklch(80.9% 0.158 90.7)

  5. Step 400

    400

    #C29C00

    oklch(70.7% 0.145 91.2)

  6. Step 500

    500

    #A78500

    oklch(63.1% 0.129 90.6)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EFCE6C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1CB630.025
Deuteranopia (no green cones)#E9D5700.018
Tritanopia (no blue cones)#FFC0B70.111
Achromatopsia (no color)#D1D1D10.123

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCE6C

    #EFCE6C

    oklch(86% 0.123 91.1)

  • #C0CFFF

    #C0CFFF

    oklch(85.9% 0.069 271.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCE6C

    #EFCE6C

    oklch(86% 0.123 91.1)

  • #FFC391

    #FFC391

    oklch(86% 0.095 60.9)

  • #C5DE7F

    #C5DE7F

    oklch(86.1% 0.124 121.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCE6C

    #EFCE6C

    oklch(86% 0.123 91.1)

  • #A4D8FF

    #A4D8FF

    oklch(86% 0.077 241.2)

  • #DAC5FF

    #DAC5FF

    oklch(86% 0.082 301.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCE6C

    #EFCE6C

    oklch(86% 0.123 91.1)

  • #5BE6FF

    #5BE6FF

    oklch(85.9% 0.123 211.6)

  • #FFB4F5

    #FFB4F5

    oklch(86% 0.12 331.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCE6C

    #EFCE6C

    oklch(86% 0.123 91.1)

  • #63EBD6

    #63EBD6

    oklch(85.9% 0.123 181.5)

  • #C0CFFF

    #C0CFFF

    oklch(85.9% 0.069 271.3)

  • #FFBBCE

    #FFBBCE

    oklch(86% 0.082 0.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCE6C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCE6C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.