#EFCC63

Closest named color: Maize (#F4D054). oklch(85.5% 0.13 91), rgb(239, 204, 99).

Aa

Black text reads best on this color (13.48:1).

About this color

#EFCC63 is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.130 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.020 away. Black text reads best on it, at 13.48:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.130)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.48:1
White text1.55:1

Values

HEX#EFCC63
RGBrgb(239, 204, 99)
HSLhsl(45, 81%, 66%)
OKLCHoklch(85.5% 0.13 91)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCC63 1.55:1 Fails Lc -28.8 Dividers and decoration only
Black text on #EFCC63 13.48:1 AAA Lc 78.3 Fine for body text
#EFCC63 text on white 1.55:1 Fails Lc 25.4 Dividers and decoration only
#EFCC63 text on black 13.48:1 AAA Lc -77.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF5E5

    oklch(97.1% 0.022 89.8)

  2. Step 100

    100

    #F6E9C6

    oklch(93.5% 0.048 90.1)

  3. Step 200

    200 (this color)

    #EFCC63

    oklch(85.5% 0.13 91)

  4. Step 300

    300

    #E8BB00

    oklch(80.9% 0.165 91.2)

  5. Step 400

    400

    #C29C00

    oklch(70.7% 0.145 91.2)

  6. Step 500

    500

    #A78500

    oklch(63.1% 0.129 90.6)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EFCC63 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFC9590.028
Deuteranopia (no green cones)#E8D3670.019
Tritanopia (no blue cones)#FFBEB50.117
Achromatopsia (no color)#CFCFCF0.130

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCC63

    #EFCC63

    oklch(85.5% 0.13 91)

  • #BECEFF

    #BECEFF

    oklch(85.6% 0.071 270.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCC63

    #EFCC63

    oklch(85.5% 0.13 91)

  • #FFC18C

    #FFC18C

    oklch(85.5% 0.099 61.4)

  • #C3DC78

    #C3DC78

    oklch(85.4% 0.129 120.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCC63

    #EFCC63

    oklch(85.5% 0.13 91)

  • #A1D7FF

    #A1D7FF

    oklch(85.6% 0.079 240.9)

  • #D8C3FF

    #D8C3FF

    oklch(85.5% 0.085 300.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCC63

    #EFCC63

    oklch(85.5% 0.13 91)

  • #4EE6FF

    #4EE6FF

    oklch(85.6% 0.129 210.8)

  • #FFB1F5

    #FFB1F5

    oklch(85.5% 0.125 331.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCC63

    #EFCC63

    oklch(85.5% 0.13 91)

  • #56EBD4

    #56EBD4

    oklch(85.5% 0.13 180.9)

  • #BECEFF

    #BECEFF

    oklch(85.6% 0.071 270.7)

  • #FFB9CC

    #FFB9CC

    oklch(85.6% 0.084 1.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCC63, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCC63 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.