#EFCA81

Closest named color: Sand (#E2CA76). oklch(85.5% 0.101 83.5), rgb(239, 202, 129).

Aa

Black text reads best on this color (13.43:1).

About this color

#EFCA81 is a light, moderately saturated orange. In OKLCH its lightness is 85%, its chroma 0.101 and its hue 84°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.024 away. Black text reads best on it, at 13.43:1.

Hue familyOranges
Lightnesslight (85%)
Chromamoderately saturated (0.101)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.43:1
White text1.56:1

Values

HEX#EFCA81
RGBrgb(239, 202, 129)
HSLhsl(40, 77%, 72%)
OKLCHoklch(85.5% 0.101 83.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCA81 1.56:1 Fails Lc -29.1 Dividers and decoration only
Black text on #EFCA81 13.43:1 AAA Lc 78.1 Fine for body text
#EFCA81 text on white 1.56:1 Fails Lc 25.7 Dividers and decoration only
#EFCA81 text on black 13.43:1 AAA Lc -77.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF5E9

    oklch(97.2% 0.017 84.6)

  2. Step 100

    100

    #F6E8CE

    oklch(93.5% 0.038 83)

  3. Step 200

    200 (this color)

    #EFCA81

    oklch(85.5% 0.101 83.5)

  4. Step 300

    300

    #E8B954

    oklch(80.9% 0.13 84)

  5. Step 400

    400

    #CB9700

    oklch(70.7% 0.145 83.8)

  6. Step 500

    500

    #AF8100

    oklch(63.2% 0.13 83.3)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332300

    oklch(26.8% 0.055 83)

Export this scale for Tailwind in the Tailwind colors tool

#EFCA81 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBC97B0.031
Deuteranopia (no green cones)#E4D3830.026
Tritanopia (no blue cones)#FFBEB80.089
Achromatopsia (no color)#CFCFCF0.101

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCA81

    #EFCA81

    oklch(85.5% 0.101 83.5)

  • #B7D0FF

    #B7D0FF

    oklch(85.5% 0.071 262.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCA81

    #EFCA81

    oklch(85.5% 0.101 83.5)

  • #FFC097

    #FFC097

    oklch(85.6% 0.091 54.2)

  • #CFD789

    #CFD789

    oklch(85.5% 0.101 113.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCA81

    #EFCA81

    oklch(85.5% 0.101 83.5)

  • #96D9FF

    #96D9FF

    oklch(85.4% 0.086 234)

  • #D1C6FF

    #D1C6FF

    oklch(85.5% 0.079 293.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCA81

    #EFCA81

    oklch(85.5% 0.101 83.5)

  • #77E3ED

    #77E3ED

    oklch(85.5% 0.101 203.4)

  • #F0B9F5

    #F0B9F5

    oklch(85.4% 0.101 323.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCA81

    #EFCA81

    oklch(85.5% 0.101 83.5)

  • #84E5CA

    #84E5CA

    oklch(85.4% 0.1 173.9)

  • #B7D0FF

    #B7D0FF

    oklch(85.5% 0.071 262.9)

  • #FFB7D4

    #FFB7D4

    oklch(85.5% 0.091 353.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCA81, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCA81 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.