#EED2BC

Closest named color: Pale Oak (#DBCFB0). oklch(88.1% 0.043 60.4), rgb(238, 210, 188).

Aa

Black text reads best on this color (14.58:1).

About this color

#EED2BC is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.043 and its hue 60°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 14.58:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.58:1
White text1.44:1

Values

HEX#EED2BC
RGBrgb(238, 210, 188)
HSLhsl(26, 60%, 84%)
OKLCHoklch(88.1% 0.043 60.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EED2BC 1.44:1 Fails Lc -24.0 Dividers and decoration only
Black text on #EED2BC 14.58:1 AAA Lc 82.7 Fine for body text
#EED2BC text on white 1.44:1 Fails Lc 21.1 Dividers and decoration only
#EED2BC text on black 14.58:1 AAA Lc -82.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E8DF

    oklch(93.6% 0.016 64.7)

  3. Step 200

    200 (this color)

    #EED2BC

    oklch(88.1% 0.043 60.4)

  4. Step 300

    300

    #DCB99D

    oklch(80.9% 0.056 60.6)

  5. Step 400

    400

    #CA9467

    oklch(70.8% 0.089 60.5)

  6. Step 500

    500

    #BB783B

    oklch(63.2% 0.113 60.6)

  7. Step 600

    600

    #A65F12

    oklch(55.5% 0.123 60.4)

  8. Step 700

    700

    #8E4E00

    oklch(49% 0.114 60.5)

  9. Step 800

    800

    #744009

    oklch(42.7% 0.095 59.7)

  10. Step 900

    900

    #5E3713

    oklch(37.7% 0.074 59.8)

  11. Step 950

    950

    #37210D

    oklch(27.1% 0.046 61)

Export this scale for Tailwind in the Tailwind colors tool

#EED2BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD3BB0.027
Deuteranopia (no green cones)#E1D9BC0.025
Tritanopia (no blue cones)#F7CCCC0.034
Achromatopsia (no color)#D7D7D70.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EED2BC

    #EED2BC

    oklch(88.1% 0.043 60.4)

  • #BFDCF2

    #BFDCF2

    oklch(88% 0.043 240.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EED2BC

    #EED2BC

    oklch(88.1% 0.043 60.4)

  • #F3CEC7

    #F3CEC7

    oklch(88.1% 0.043 30.5)

  • #E3D7B8

    #E3D7B8

    oklch(88.1% 0.043 89.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EED2BC

    #EED2BC

    oklch(88.1% 0.043 60.4)

  • #B8E0E8

    #B8E0E8

    oklch(88.1% 0.043 211.1)

  • #CDD7F5

    #CDD7F5

    oklch(88.1% 0.043 270.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EED2BC

    #EED2BC

    oklch(88.1% 0.043 60.4)

  • #BAE2D9

    #BAE2D9

    oklch(88.2% 0.044 180.1)

  • #DCD2F1

    #DCD2F1

    oklch(88.1% 0.043 300.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EED2BC

    #EED2BC

    oklch(88.1% 0.043 60.4)

  • #C5E1C9

    #C5E1C9

    oklch(88.3% 0.044 149.3)

  • #BFDCF2

    #BFDCF2

    oklch(88% 0.043 240.8)

  • #E9CEE6

    #E9CEE6

    oklch(88.1% 0.044 329.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EED2BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EED2BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.